Commit e0a6e305 authored by Davis King's avatar Davis King
Browse files

Refactored the image pyramid code. Now there is just one templated object,

pyramid_down and you give it the downsampling amount as a template argument.
parent 39ed906c
......@@ -130,2207 +130,646 @@ namespace dlib
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
class pyramid_down : noncopyable
{
public:
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p
) const
{
//do return (p - vector<T,2>(2,2))/2.0;
return p/2.0 - vector<double,2>(1,1);
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p
) const
{
return p*2 + vector<T,2>(2,2);
}
// -----------------------------
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_down(temp);
return temp;
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_up(temp);
return temp;
}
// -----------------------------
rectangle rect_up (
const rectangle& rect
) const
{
return rectangle(point_up(rect.tl_corner()), point_up(rect.br_corner()));
}
rectangle rect_up (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_up(rect.tl_corner(),levels), point_up(rect.br_corner(),levels));
}
// -----------------------------
rectangle rect_down (
const rectangle& rect
) const
{
return rectangle(point_down(rect.tl_corner()), point_down(rect.br_corner()));
}
rectangle rect_down (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_down(rect.tl_corner(),levels), point_down(rect.br_corner(),levels));
}
// -----------------------------
private:
template <typename T, typename U>
struct both_images_rgb
{
const static bool value = pixel_traits<typename T::type>::rgb &&
pixel_traits<typename U::type>::rgb;
};
public:
template <
typename in_image_type,
typename out_image_type
>
typename disable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT( is_same_object(original, down) == false,
"\t void pyramid_down::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
typedef typename pixel_traits<typename in_image_type::type>::basic_pixel_type bp_type;
typedef typename promote<bp_type>::type ptype;
array2d<ptype> temp_img;
temp_img.set_size(original.nr(), (original.nc()-3)/2);
down.set_size((original.nr()-3)/2, (original.nc()-3)/2);
// This function applies a 5x5 Gaussian filter to the image. It
// does this by separating the filter into its horizontal and vertical
// components and then downsamples the image by dropping every other
// row and column. Note that we can do these things all together in
// one step.
// apply row filter
for (long r = 0; r < temp_img.nr(); ++r)
{
long oc = 0;
for (long c = 0; c < temp_img.nc(); ++c)
{
ptype pix1;
ptype pix2;
ptype pix3;
ptype pix4;
ptype pix5;
assign_pixel(pix1, original[r][oc]);
assign_pixel(pix2, original[r][oc+1]);
assign_pixel(pix3, original[r][oc+2]);
assign_pixel(pix4, original[r][oc+3]);
assign_pixel(pix5, original[r][oc+4]);
pix2 *= 4;
pix3 *= 6;
pix4 *= 4;
assign_pixel(temp_img[r][c], pix1 + pix2 + pix3 + pix4 + pix5);
oc += 2;
}
}
// apply column filter
long dr = 0;
for (long r = 2; r < temp_img.nr()-2; r += 2)
{
for (long c = 0; c < temp_img.nc(); ++c)
{
ptype temp = temp_img[r-2][c] +
temp_img[r-1][c]*4 +
temp_img[r ][c]*6 +
temp_img[r-1][c]*4 +
temp_img[r-2][c];
assign_pixel(down[dr][c],temp/256);
}
++dr;
}
}
private:
struct rgbptype
{
uint16 red;
uint16 green;
uint16 blue;
};
public:
// ------------------------------------------
// OVERLOAD FOR RGB TO RGB IMAGES
// ------------------------------------------
template <
typename in_image_type,
typename out_image_type
>
typename enable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT( is_same_object(original, down) == false,
"\t void pyramid_down::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
array2d<rgbptype> temp_img;
temp_img.set_size(original.nr(), (original.nc()-3)/2);
down.set_size((original.nr()-3)/2, (original.nc()-3)/2);
// This function applies a 5x5 Gaussian filter to the image. It
// does this by separating the filter into its horizontal and vertical
// components and then downsamples the image by dropping every other
// row and column. Note that we can do these things all together in
// one step.
// apply row filter
for (long r = 0; r < temp_img.nr(); ++r)
{
long oc = 0;
for (long c = 0; c < temp_img.nc(); ++c)
{
rgbptype pix1;
rgbptype pix2;
rgbptype pix3;
rgbptype pix4;
rgbptype pix5;
pix1.red = original[r][oc].red;
pix2.red = original[r][oc+1].red;
pix3.red = original[r][oc+2].red;
pix4.red = original[r][oc+3].red;
pix5.red = original[r][oc+4].red;
pix1.green = original[r][oc].green;
pix2.green = original[r][oc+1].green;
pix3.green = original[r][oc+2].green;
pix4.green = original[r][oc+3].green;
pix5.green = original[r][oc+4].green;
pix1.blue = original[r][oc].blue;
pix2.blue = original[r][oc+1].blue;
pix3.blue = original[r][oc+2].blue;
pix4.blue = original[r][oc+3].blue;
pix5.blue = original[r][oc+4].blue;
pix2.red *= 4;
pix3.red *= 6;
pix4.red *= 4;
pix2.green *= 4;
pix3.green *= 6;
pix4.green *= 4;
pix2.blue *= 4;
pix3.blue *= 6;
pix4.blue *= 4;
rgbptype temp;
temp.red = pix1.red + pix2.red + pix3.red + pix4.red + pix5.red;
temp.green = pix1.green + pix2.green + pix3.green + pix4.green + pix5.green;
temp.blue = pix1.blue + pix2.blue + pix3.blue + pix4.blue + pix5.blue;
temp_img[r][c] = temp;
oc += 2;
}
}
// apply column filter
long dr = 0;
for (long r = 2; r < temp_img.nr()-2; r += 2)
{
for (long c = 0; c < temp_img.nc(); ++c)
{
rgbptype temp;
temp.red = temp_img[r-2][c].red +
temp_img[r-1][c].red*4 +
temp_img[r ][c].red*6 +
temp_img[r-1][c].red*4 +
temp_img[r-2][c].red;
temp.green = temp_img[r-2][c].green +
temp_img[r-1][c].green*4 +
temp_img[r ][c].green*6 +
temp_img[r-1][c].green*4 +
temp_img[r-2][c].green;
temp.blue = temp_img[r-2][c].blue +
temp_img[r-1][c].blue*4 +
temp_img[r ][c].blue*6 +
temp_img[r-1][c].blue*4 +
temp_img[r-2][c].blue;
down[dr][c].red = temp.red/256;
down[dr][c].green = temp.green/256;
down[dr][c].blue = temp.blue/256;
}
++dr;
}
}
private:
};
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
class pyramid_down_3_2 : noncopyable
{
public:
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p
) const
{
const double ratio = 2.0/3.0;
//do return (p - vector<T,2>(1,1))*ratio;
return p*ratio - vector<double,2>(ratio,ratio);
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p
) const
{
const double ratio = 3.0/2.0;
return p*ratio + vector<T,2>(1,1);
}
// -----------------------------
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_down(temp);
return temp;
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_up(temp);
return temp;
}
// -----------------------------
rectangle rect_up (
const rectangle& rect
) const
{
return rectangle(point_up(rect.tl_corner()), point_up(rect.br_corner()));
}
rectangle rect_up (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_up(rect.tl_corner(),levels), point_up(rect.br_corner(),levels));
}
// -----------------------------
rectangle rect_down (
const rectangle& rect
) const
{
return rectangle(point_down(rect.tl_corner()), point_down(rect.br_corner()));
}
rectangle rect_down (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_down(rect.tl_corner(),levels), point_down(rect.br_corner(),levels));
}
// -----------------------------
private:
template <typename T, typename U>
struct both_images_rgb
{
const static bool value = pixel_traits<typename T::type>::rgb &&
pixel_traits<typename U::type>::rgb;
};
public:
template <
typename in_image_type,
typename out_image_type
>
typename disable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT(is_same_object(original, down) == false,
"\t void pyramid_down_3_2::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
const long size_in = 3;
const long size_out = 2;
typedef typename pixel_traits<typename in_image_type::type>::basic_pixel_type bp_type;
typedef typename promote<bp_type>::type ptype;
const long full_nr = size_out*((original.nr()-2)/size_in);
const long part_nr = (size_out*(original.nr()-2))/size_in;
const long full_nc = size_out*((original.nc()-2)/size_in);
const long part_nc = (size_out*(original.nc()-2))/size_in;
down.set_size(part_nr, part_nc);
long rr = 1;
long r;
for (r = 0; r < full_nr; r+=size_out)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[size_in][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r][c+1] , (block[0][2]*9 + block[1][2]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r+1][c] , (block[2][0]*9 + block[1][0]*3 + block[2][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r+1][c+1] , (block[2][2]*9 + block[1][2]*3 + block[2][1]*3 + block[1][1])/(16*256));
cc += size_in;
}
if (part_nc - full_nc == 1)
{
ptype block[size_in][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r+1][c] , (block[2][0]*9 + block[1][0]*3 + block[2][1]*3 + block[1][1])/(16*256));
}
rr += size_in;
}
if (part_nr - full_nr == 1)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[2][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r][c+1] , (block[0][2]*9 + block[1][2]*3 + block[0][1]*3 + block[1][1])/(16*256));
cc += size_in;
}
if (part_nc - full_nc == 1)
{
ptype block[2][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
}
}
}
private:
struct rgbptype
{
uint32 red;
uint32 green;
uint32 blue;
};
public:
// ------------------------------------------
// OVERLOAD FOR RGB TO RGB IMAGES
// ------------------------------------------
template <
typename in_image_type,
typename out_image_type
>
typename enable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT( is_same_object(original, down) == false,
"\t void pyramid_down_3_2::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
const long size_in = 3;
const long size_out = 2;
const long full_nr = size_out*((original.nr()-2)/size_in);
const long part_nr = (size_out*(original.nr()-2))/size_in;
const long full_nc = size_out*((original.nc()-2)/size_in);
const long part_nc = (size_out*(original.nc()-2))/size_in;
down.set_size(part_nr, part_nc);
long rr = 1;
long r;
for (r = 0; r < full_nr; r+=size_out)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[size_in][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r][c+1].red = (block[0][2].red*9 + block[1][2].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c+1].green = (block[0][2].green*9 + block[1][2].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c+1].blue = (block[0][2].blue*9 + block[1][2].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r+1][c].red = (block[2][0].red*9 + block[1][0].red*3 + block[2][1].red*3 + block[1][1].red)/(16*256);
down[r+1][c].green = (block[2][0].green*9 + block[1][0].green*3 + block[2][1].green*3 + block[1][1].green)/(16*256);
down[r+1][c].blue = (block[2][0].blue*9 + block[1][0].blue*3 + block[2][1].blue*3 + block[1][1].blue)/(16*256);
down[r+1][c+1].red = (block[2][2].red*9 + block[1][2].red*3 + block[2][1].red*3 + block[1][1].red)/(16*256);
down[r+1][c+1].green = (block[2][2].green*9 + block[1][2].green*3 + block[2][1].green*3 + block[1][1].green)/(16*256);
down[r+1][c+1].blue = (block[2][2].blue*9 + block[1][2].blue*3 + block[2][1].blue*3 + block[1][1].blue)/(16*256);
cc += size_in;
}
if (part_nc - full_nc == 1)
{
rgbptype block[size_in][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r+1][c].red = (block[2][0].red*9 + block[1][0].red*3 + block[2][1].red*3 + block[1][1].red)/(16*256);
down[r+1][c].green = (block[2][0].green*9 + block[1][0].green*3 + block[2][1].green*3 + block[1][1].green)/(16*256);
down[r+1][c].blue = (block[2][0].blue*9 + block[1][0].blue*3 + block[2][1].blue*3 + block[1][1].blue)/(16*256);
}
rr += size_in;
}
if (part_nr - full_nr == 1)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[2][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r][c+1].red = (block[0][2].red*9 + block[1][2].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c+1].green = (block[0][2].green*9 + block[1][2].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c+1].blue = (block[0][2].blue*9 + block[1][2].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
cc += size_in;
}
if (part_nc - full_nc == 1)
{
rgbptype block[2][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
}
}
}
private:
};
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
class pyramid_down_4_3 : noncopyable
{
public:
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p
) const
{
const double ratio = 3.0/4.0;
//do return (p - vector<T,2>(1,1))*ratio;
return p*ratio - vector<double,2>(ratio,ratio);
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p
) const
{
const double ratio = 4.0/3.0;
return p*ratio + vector<T,2>(1,1);
}
// -----------------------------
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_down(temp);
return temp;
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_up(temp);
return temp;
}
// -----------------------------
rectangle rect_up (
const rectangle& rect
) const
{
return rectangle(point_up(rect.tl_corner()), point_up(rect.br_corner()));
}
rectangle rect_up (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_up(rect.tl_corner(),levels), point_up(rect.br_corner(),levels));
}
// -----------------------------
rectangle rect_down (
const rectangle& rect
) const
{
return rectangle(point_down(rect.tl_corner()), point_down(rect.br_corner()));
}
rectangle rect_down (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_down(rect.tl_corner(),levels), point_down(rect.br_corner(),levels));
}
// -----------------------------
private:
template <typename T, typename U>
struct both_images_rgb
{
const static bool value = pixel_traits<typename T::type>::rgb &&
pixel_traits<typename U::type>::rgb;
};
public:
template <
typename in_image_type,
typename out_image_type
>
typename disable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT( is_same_object(original, down) == false,
"\t void pyramid_down_4_3::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
const long size_in = 4;
const long size_out = 3;
typedef typename pixel_traits<typename in_image_type::type>::basic_pixel_type bp_type;
typedef typename promote<bp_type>::type ptype;
const long full_nr = size_out*((original.nr()-2)/size_in);
const long part_nr = (size_out*(original.nr()-2))/size_in;
const long full_nc = size_out*((original.nc()-2)/size_in);
const long part_nc = (size_out*(original.nc()-2))/size_in;
down.set_size(part_nr, part_nc);
long rr = 1;
long r;
for (r = 0; r < full_nr; r+=size_out)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[size_in][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate block
assign_pixel(down[r][c] , (block[0][0]*25 + block[1][0]*5 + block[0][1]*5 + block[1][1])/(36*256));
assign_pixel(down[r][c+1] , (block[0][1]*5 + block[0][2]*5 + block[1][1] + block[1][2])/(12*256));
assign_pixel(down[r][c+2] , (block[0][3]*25 + block[1][3]*5 + block[0][2]*5 + block[1][2])/(36*256));
assign_pixel(down[r+1][c] , (block[1][0]*5 + block[2][0]*5 + block[1][1] + block[2][1])/(12*256));
assign_pixel(down[r+1][c+1] , (block[1][1] + block[1][2] + block[2][1] + block[2][2])/(4*256));
assign_pixel(down[r+1][c+2] , (block[1][3]*5 + block[2][3]*5 + block[1][2] + block[2][2])/(12*256));
assign_pixel(down[r+2][c] , (block[3][0]*25 + block[2][0]*5 + block[3][1]*5 + block[2][1])/(36*256));
assign_pixel(down[r+2][c+1] , (block[3][1]*5 + block[3][2]*5 + block[2][1] + block[2][2])/(12*256));
assign_pixel(down[r+2][c+2] , (block[3][3]*25 + block[2][3]*5 + block[3][2]*5 + block[2][2])/(36*256));
cc += size_in;
}
if (part_nc - full_nc == 2)
{
ptype block[size_in][3];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*25 + block[1][0]*5 + block[0][1]*5 + block[1][1])/(36*256));
assign_pixel(down[r][c+1] , (block[0][1]*5 + block[0][2]*5 + block[1][1] + block[1][2])/(12*256));
assign_pixel(down[r+1][c] , (block[1][0]*5 + block[2][0]*5 + block[1][1] + block[2][1])/(12*256));
assign_pixel(down[r+1][c+1] , (block[1][1] + block[1][2] + block[2][1] + block[2][2])/(4*256));
assign_pixel(down[r+2][c] , (block[3][0]*25 + block[2][0]*5 + block[3][1]*5 + block[2][1])/(36*256));
assign_pixel(down[r+2][c+1] , (block[3][1]*5 + block[3][2]*5 + block[2][1] + block[2][2])/(12*256));
}
else if (part_nc - full_nc == 1)
{
ptype block[size_in][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*25 + block[1][0]*5 + block[0][1]*5 + block[1][1])/(36*256));
assign_pixel(down[r+1][c] , (block[1][0]*5 + block[2][0]*5 + block[1][1] + block[2][1])/(12*256));
assign_pixel(down[r+2][c] , (block[3][0]*25 + block[2][0]*5 + block[3][1]*5 + block[2][1])/(36*256));
}
rr += size_in;
}
if (part_nr - full_nr == 2)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[3][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate block
assign_pixel(down[r][c] , (block[0][0]*25 + block[1][0]*5 + block[0][1]*5 + block[1][1])/(36*256));
assign_pixel(down[r][c+1] , (block[0][1]*5 + block[0][2]*5 + block[1][1] + block[1][2])/(12*256));
assign_pixel(down[r][c+2] , (block[0][3]*25 + block[1][3]*5 + block[0][2]*5 + block[1][2])/(36*256));
assign_pixel(down[r+1][c] , (block[1][0]*5 + block[2][0]*5 + block[1][1] + block[2][1])/(12*256));
assign_pixel(down[r+1][c+1] , (block[1][1] + block[1][2] + block[2][1] + block[2][2])/(4*256));
assign_pixel(down[r+1][c+2] , (block[1][3]*5 + block[2][3]*5 + block[1][2] + block[2][2])/(12*256));
cc += size_in;
}
if (part_nc - full_nc == 2)
{
ptype block[3][3];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*25 + block[1][0]*5 + block[0][1]*5 + block[1][1])/(36*256));
assign_pixel(down[r][c+1] , (block[0][1]*5 + block[0][2]*5 + block[1][1] + block[1][2])/(12*256));
assign_pixel(down[r+1][c] , (block[1][0]*5 + block[2][0]*5 + block[1][1] + block[2][1])/(12*256));
assign_pixel(down[r+1][c+1] , (block[1][1] + block[1][2] + block[2][1] + block[2][2])/(4*256));
}
else if (part_nc - full_nc == 1)
{
ptype block[3][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*25 + block[1][0]*5 + block[0][1]*5 + block[1][1])/(36*256));
assign_pixel(down[r+1][c] , (block[1][0]*5 + block[2][0]*5 + block[1][1] + block[2][1])/(12*256));
}
}
else if (part_nr - full_nr == 1)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[2][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate block
assign_pixel(down[r][c] , (block[0][0]*25 + block[1][0]*5 + block[0][1]*5 + block[1][1])/(36*256));
assign_pixel(down[r][c+1] , (block[0][1]*5 + block[0][2]*5 + block[1][1] + block[1][2])/(12*256));
assign_pixel(down[r][c+2] , (block[0][3]*25 + block[1][3]*5 + block[0][2]*5 + block[1][2])/(36*256));
cc += size_in;
}
if (part_nc - full_nc == 2)
{
ptype block[2][3];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*25 + block[1][0]*5 + block[0][1]*5 + block[1][1])/(36*256));
assign_pixel(down[r][c+1] , (block[0][1]*5 + block[0][2]*5 + block[1][1] + block[1][2])/(12*256));
}
else if (part_nc - full_nc == 1)
{
ptype block[2][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*25 + block[1][0]*5 + block[0][1]*5 + block[1][1])/(36*256));
}
}
}
private:
struct rgbptype
{
uint32 red;
uint32 green;
uint32 blue;
};
public:
// ------------------------------------------
// OVERLOAD FOR RGB TO RGB IMAGES
// ------------------------------------------
template <
typename in_image_type,
typename out_image_type
>
typename enable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT(is_same_object(original, down) == false,
"\t void pyramid_down_4_3::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
const long size_in = 4;
const long size_out = 3;
const long full_nr = size_out*((original.nr()-2)/size_in);
const long part_nr = (size_out*(original.nr()-2))/size_in;
const long full_nc = size_out*((original.nc()-2)/size_in);
const long part_nc = (size_out*(original.nc()-2))/size_in;
down.set_size(part_nr, part_nc);
long rr = 1;
long r;
for (r = 0; r < full_nr; r+=size_out)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[size_in][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate block
down[r][c].red = (block[0][0].red*25 + block[1][0].red*5 + block[0][1].red*5 + block[1][1].red )/(36*256);
down[r][c].green = (block[0][0].green*25 + block[1][0].green*5 + block[0][1].green*5 + block[1][1].green)/(36*256);
down[r][c].blue = (block[0][0].blue*25 + block[1][0].blue*5 + block[0][1].blue*5 + block[1][1].blue )/(36*256);
down[r][c+1].red = (block[0][1].red*5 + block[0][2].red*5 + block[1][1].red + block[1][2].red )/(12*256);
down[r][c+1].green = (block[0][1].green*5 + block[0][2].green*5 + block[1][1].green + block[1][2].green)/(12*256);
down[r][c+1].blue = (block[0][1].blue*5 + block[0][2].blue*5 + block[1][1].blue + block[1][2].blue )/(12*256);
down[r][c+2].red = (block[0][3].red*25 + block[1][3].red*5 + block[0][2].red*5 + block[1][2].red )/(36*256);
down[r][c+2].green = (block[0][3].green*25 + block[1][3].green*5 + block[0][2].green*5 + block[1][2].green)/(36*256);
down[r][c+2].blue = (block[0][3].blue*25 + block[1][3].blue*5 + block[0][2].blue*5 + block[1][2].blue )/(36*256);
down[r+1][c].red = (block[1][0].red*5 + block[2][0].red*5 + block[1][1].red + block[2][1].red )/(12*256);
down[r+1][c].green = (block[1][0].green*5 + block[2][0].green*5 + block[1][1].green + block[2][1].green)/(12*256);
down[r+1][c].blue = (block[1][0].blue*5 + block[2][0].blue*5 + block[1][1].blue + block[2][1].blue )/(12*256);
down[r+1][c+1].red = (block[1][1].red + block[1][2].red + block[2][1].red + block[2][2].red )/(4*256);
down[r+1][c+1].green = (block[1][1].green + block[1][2].green + block[2][1].green + block[2][2].green)/(4*256);
down[r+1][c+1].blue = (block[1][1].blue + block[1][2].blue + block[2][1].blue + block[2][2].blue )/(4*256);
down[r+1][c+2].red = (block[1][3].red*5 + block[2][3].red*5 + block[1][2].red + block[2][2].red )/(12*256);
down[r+1][c+2].green = (block[1][3].green*5 + block[2][3].green*5 + block[1][2].green + block[2][2].green)/(12*256);
down[r+1][c+2].blue = (block[1][3].blue*5 + block[2][3].blue*5 + block[1][2].blue + block[2][2].blue )/(12*256);
down[r+2][c].red = (block[3][0].red*25 + block[2][0].red*5 + block[3][1].red*5 + block[2][1].red )/(36*256);
down[r+2][c].green = (block[3][0].green*25 + block[2][0].green*5 + block[3][1].green*5 + block[2][1].green)/(36*256);
down[r+2][c].blue = (block[3][0].blue*25 + block[2][0].blue*5 + block[3][1].blue*5 + block[2][1].blue )/(36*256);
down[r+2][c+1].red = (block[3][1].red*5 + block[3][2].red*5 + block[2][1].red + block[2][2].red )/(12*256);
down[r+2][c+1].green = (block[3][1].green*5 + block[3][2].green*5 + block[2][1].green + block[2][2].green)/(12*256);
down[r+2][c+1].blue = (block[3][1].blue*5 + block[3][2].blue*5 + block[2][1].blue + block[2][2].blue )/(12*256);
down[r+2][c+2].red = (block[3][3].red*25 + block[2][3].red*5 + block[3][2].red*5 + block[2][2].red )/(36*256);
down[r+2][c+2].green = (block[3][3].green*25 + block[2][3].green*5 + block[3][2].green*5 + block[2][2].green)/(36*256);
down[r+2][c+2].blue = (block[3][3].blue*25 + block[2][3].blue*5 + block[3][2].blue*5 + block[2][2].blue )/(36*256);
cc += size_in;
}
if (part_nc - full_nc == 2)
{
rgbptype block[size_in][3];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*25 + block[1][0].red*5 + block[0][1].red*5 + block[1][1].red )/(36*256);
down[r][c].green = (block[0][0].green*25 + block[1][0].green*5 + block[0][1].green*5 + block[1][1].green)/(36*256);
down[r][c].blue = (block[0][0].blue*25 + block[1][0].blue*5 + block[0][1].blue*5 + block[1][1].blue )/(36*256);
down[r][c+1].red = (block[0][1].red*5 + block[0][2].red*5 + block[1][1].red + block[1][2].red )/(12*256);
down[r][c+1].green = (block[0][1].green*5 + block[0][2].green*5 + block[1][1].green + block[1][2].green)/(12*256);
down[r][c+1].blue = (block[0][1].blue*5 + block[0][2].blue*5 + block[1][1].blue + block[1][2].blue )/(12*256);
down[r+1][c].red = (block[1][0].red*5 + block[2][0].red*5 + block[1][1].red + block[2][1].red )/(12*256);
down[r+1][c].green = (block[1][0].green*5 + block[2][0].green*5 + block[1][1].green + block[2][1].green)/(12*256);
down[r+1][c].blue = (block[1][0].blue*5 + block[2][0].blue*5 + block[1][1].blue + block[2][1].blue )/(12*256);
down[r+1][c+1].red = (block[1][1].red + block[1][2].red + block[2][1].red + block[2][2].red )/(4*256);
down[r+1][c+1].green = (block[1][1].green + block[1][2].green + block[2][1].green + block[2][2].green)/(4*256);
down[r+1][c+1].blue = (block[1][1].blue + block[1][2].blue + block[2][1].blue + block[2][2].blue )/(4*256);
down[r+2][c].red = (block[3][0].red*25 + block[2][0].red*5 + block[3][1].red*5 + block[2][1].red )/(36*256);
down[r+2][c].green = (block[3][0].green*25 + block[2][0].green*5 + block[3][1].green*5 + block[2][1].green)/(36*256);
down[r+2][c].blue = (block[3][0].blue*25 + block[2][0].blue*5 + block[3][1].blue*5 + block[2][1].blue )/(36*256);
down[r+2][c+1].red = (block[3][1].red*5 + block[3][2].red*5 + block[2][1].red + block[2][2].red )/(12*256);
down[r+2][c+1].green = (block[3][1].green*5 + block[3][2].green*5 + block[2][1].green + block[2][2].green)/(12*256);
down[r+2][c+1].blue = (block[3][1].blue*5 + block[3][2].blue*5 + block[2][1].blue + block[2][2].blue )/(12*256);
}
if (part_nc - full_nc == 1)
{
rgbptype block[size_in][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*25 + block[1][0].red*5 + block[0][1].red*5 + block[1][1].red )/(36*256);
down[r][c].green = (block[0][0].green*25 + block[1][0].green*5 + block[0][1].green*5 + block[1][1].green)/(36*256);
down[r][c].blue = (block[0][0].blue*25 + block[1][0].blue*5 + block[0][1].blue*5 + block[1][1].blue )/(36*256);
down[r+1][c].red = (block[1][0].red*5 + block[2][0].red*5 + block[1][1].red + block[2][1].red )/(12*256);
down[r+1][c].green = (block[1][0].green*5 + block[2][0].green*5 + block[1][1].green + block[2][1].green)/(12*256);
down[r+1][c].blue = (block[1][0].blue*5 + block[2][0].blue*5 + block[1][1].blue + block[2][1].blue )/(12*256);
down[r+2][c].red = (block[3][0].red*25 + block[2][0].red*5 + block[3][1].red*5 + block[2][1].red )/(36*256);
down[r+2][c].green = (block[3][0].green*25 + block[2][0].green*5 + block[3][1].green*5 + block[2][1].green)/(36*256);
down[r+2][c].blue = (block[3][0].blue*25 + block[2][0].blue*5 + block[3][1].blue*5 + block[2][1].blue )/(36*256);
}
rr += size_in;
}
if (part_nr - full_nr == 2)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[3][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate block
down[r][c].red = (block[0][0].red*25 + block[1][0].red*5 + block[0][1].red*5 + block[1][1].red )/(36*256);
down[r][c].green = (block[0][0].green*25 + block[1][0].green*5 + block[0][1].green*5 + block[1][1].green)/(36*256);
down[r][c].blue = (block[0][0].blue*25 + block[1][0].blue*5 + block[0][1].blue*5 + block[1][1].blue )/(36*256);
down[r][c+1].red = (block[0][1].red*5 + block[0][2].red*5 + block[1][1].red + block[1][2].red )/(12*256);
down[r][c+1].green = (block[0][1].green*5 + block[0][2].green*5 + block[1][1].green + block[1][2].green)/(12*256);
down[r][c+1].blue = (block[0][1].blue*5 + block[0][2].blue*5 + block[1][1].blue + block[1][2].blue )/(12*256);
down[r][c+2].red = (block[0][3].red*25 + block[1][3].red*5 + block[0][2].red*5 + block[1][2].red )/(36*256);
down[r][c+2].green = (block[0][3].green*25 + block[1][3].green*5 + block[0][2].green*5 + block[1][2].green)/(36*256);
down[r][c+2].blue = (block[0][3].blue*25 + block[1][3].blue*5 + block[0][2].blue*5 + block[1][2].blue )/(36*256);
down[r+1][c].red = (block[1][0].red*5 + block[2][0].red*5 + block[1][1].red + block[2][1].red )/(12*256);
down[r+1][c].green = (block[1][0].green*5 + block[2][0].green*5 + block[1][1].green + block[2][1].green)/(12*256);
down[r+1][c].blue = (block[1][0].blue*5 + block[2][0].blue*5 + block[1][1].blue + block[2][1].blue )/(12*256);
down[r+1][c+1].red = (block[1][1].red + block[1][2].red + block[2][1].red + block[2][2].red )/(4*256);
down[r+1][c+1].green = (block[1][1].green + block[1][2].green + block[2][1].green + block[2][2].green)/(4*256);
down[r+1][c+1].blue = (block[1][1].blue + block[1][2].blue + block[2][1].blue + block[2][2].blue )/(4*256);
down[r+1][c+2].red = (block[1][3].red*5 + block[2][3].red*5 + block[1][2].red + block[2][2].red )/(12*256);
down[r+1][c+2].green = (block[1][3].green*5 + block[2][3].green*5 + block[1][2].green + block[2][2].green)/(12*256);
down[r+1][c+2].blue = (block[1][3].blue*5 + block[2][3].blue*5 + block[1][2].blue + block[2][2].blue )/(12*256);
cc += size_in;
}
if (part_nc - full_nc == 2)
{
rgbptype block[3][3];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*25 + block[1][0].red*5 + block[0][1].red*5 + block[1][1].red )/(36*256);
down[r][c].green = (block[0][0].green*25 + block[1][0].green*5 + block[0][1].green*5 + block[1][1].green)/(36*256);
down[r][c].blue = (block[0][0].blue*25 + block[1][0].blue*5 + block[0][1].blue*5 + block[1][1].blue )/(36*256);
down[r][c+1].red = (block[0][1].red*5 + block[0][2].red*5 + block[1][1].red + block[1][2].red )/(12*256);
down[r][c+1].green = (block[0][1].green*5 + block[0][2].green*5 + block[1][1].green + block[1][2].green)/(12*256);
down[r][c+1].blue = (block[0][1].blue*5 + block[0][2].blue*5 + block[1][1].blue + block[1][2].blue )/(12*256);
down[r+1][c].red = (block[1][0].red*5 + block[2][0].red*5 + block[1][1].red + block[2][1].red )/(12*256);
down[r+1][c].green = (block[1][0].green*5 + block[2][0].green*5 + block[1][1].green + block[2][1].green)/(12*256);
down[r+1][c].blue = (block[1][0].blue*5 + block[2][0].blue*5 + block[1][1].blue + block[2][1].blue )/(12*256);
down[r+1][c+1].red = (block[1][1].red + block[1][2].red + block[2][1].red + block[2][2].red )/(4*256);
down[r+1][c+1].green = (block[1][1].green + block[1][2].green + block[2][1].green + block[2][2].green)/(4*256);
down[r+1][c+1].blue = (block[1][1].blue + block[1][2].blue + block[2][1].blue + block[2][2].blue )/(4*256);
}
if (part_nc - full_nc == 1)
{
rgbptype block[3][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*25 + block[1][0].red*5 + block[0][1].red*5 + block[1][1].red )/(36*256);
down[r][c].green = (block[0][0].green*25 + block[1][0].green*5 + block[0][1].green*5 + block[1][1].green)/(36*256);
down[r][c].blue = (block[0][0].blue*25 + block[1][0].blue*5 + block[0][1].blue*5 + block[1][1].blue )/(36*256);
down[r+1][c].red = (block[1][0].red*5 + block[2][0].red*5 + block[1][1].red + block[2][1].red )/(12*256);
down[r+1][c].green = (block[1][0].green*5 + block[2][0].green*5 + block[1][1].green + block[2][1].green)/(12*256);
down[r+1][c].blue = (block[1][0].blue*5 + block[2][0].blue*5 + block[1][1].blue + block[2][1].blue )/(12*256);
}
}
if (part_nr - full_nr == 1)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[2][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate block
down[r][c].red = (block[0][0].red*25 + block[1][0].red*5 + block[0][1].red*5 + block[1][1].red )/(36*256);
down[r][c].green = (block[0][0].green*25 + block[1][0].green*5 + block[0][1].green*5 + block[1][1].green)/(36*256);
down[r][c].blue = (block[0][0].blue*25 + block[1][0].blue*5 + block[0][1].blue*5 + block[1][1].blue )/(36*256);
down[r][c+1].red = (block[0][1].red*5 + block[0][2].red*5 + block[1][1].red + block[1][2].red )/(12*256);
down[r][c+1].green = (block[0][1].green*5 + block[0][2].green*5 + block[1][1].green + block[1][2].green)/(12*256);
down[r][c+1].blue = (block[0][1].blue*5 + block[0][2].blue*5 + block[1][1].blue + block[1][2].blue )/(12*256);
down[r][c+2].red = (block[0][3].red*25 + block[1][3].red*5 + block[0][2].red*5 + block[1][2].red )/(36*256);
down[r][c+2].green = (block[0][3].green*25 + block[1][3].green*5 + block[0][2].green*5 + block[1][2].green)/(36*256);
down[r][c+2].blue = (block[0][3].blue*25 + block[1][3].blue*5 + block[0][2].blue*5 + block[1][2].blue )/(36*256);
cc += size_in;
}
if (part_nc - full_nc == 2)
{
rgbptype block[2][3];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*25 + block[1][0].red*5 + block[0][1].red*5 + block[1][1].red )/(36*256);
down[r][c].green = (block[0][0].green*25 + block[1][0].green*5 + block[0][1].green*5 + block[1][1].green)/(36*256);
down[r][c].blue = (block[0][0].blue*25 + block[1][0].blue*5 + block[0][1].blue*5 + block[1][1].blue )/(36*256);
down[r][c+1].red = (block[0][1].red*5 + block[0][2].red*5 + block[1][1].red + block[1][2].red )/(12*256);
down[r][c+1].green = (block[0][1].green*5 + block[0][2].green*5 + block[1][1].green + block[1][2].green)/(12*256);
down[r][c+1].blue = (block[0][1].blue*5 + block[0][2].blue*5 + block[1][1].blue + block[1][2].blue )/(12*256);
}
if (part_nc - full_nc == 1)
{
rgbptype block[2][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 3, 10, 3);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*25 + block[1][0].red*5 + block[0][1].red*5 + block[1][1].red )/(36*256);
down[r][c].green = (block[0][0].green*25 + block[1][0].green*5 + block[0][1].green*5 + block[1][1].green)/(36*256);
down[r][c].blue = (block[0][0].blue*25 + block[1][0].blue*5 + block[0][1].blue*5 + block[1][1].blue )/(36*256);
}
}
}
private:
};
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
class pyramid_down_5_4 : noncopyable
{
public:
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p
) const
{
const double ratio = 4.0/5.0;
//do return (p - vector<T,2>(1,1))*ratio;
return p*ratio - vector<double,2>(ratio,ratio);
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p
) const
{
const double ratio = 5.0/4.0;
return p*ratio + vector<T,2>(1,1);
}
// -----------------------------
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_down(temp);
return temp;
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_up(temp);
return temp;
}
// -----------------------------
rectangle rect_up (
const rectangle& rect
) const
{
return rectangle(point_up(rect.tl_corner()), point_up(rect.br_corner()));
}
rectangle rect_up (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_up(rect.tl_corner(),levels), point_up(rect.br_corner(),levels));
}
// -----------------------------
rectangle rect_down (
const rectangle& rect
) const
{
return rectangle(point_down(rect.tl_corner()), point_down(rect.br_corner()));
}
rectangle rect_down (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_down(rect.tl_corner(),levels), point_down(rect.br_corner(),levels));
}
// -----------------------------
private:
template <typename T, typename U>
struct both_images_rgb
{
const static bool value = pixel_traits<typename T::type>::rgb &&
pixel_traits<typename U::type>::rgb;
};
public:
template <
typename in_image_type,
typename out_image_type
>
typename disable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT(is_same_object(original, down) == false,
"\t void pyramid_down_5_4::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
namespace impl
{
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
class pyramid_down_2_1 : noncopyable
{
public:
if (original.nr() <= 8 || original.nc() <= 8)
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p
) const
{
down.clear();
return;
//do return (p - vector<T,2>(2,2))/2.0;
return p/2.0 - vector<double,2>(1,1);
}
const long size_in = 5;
const long size_out = 4;
typedef typename pixel_traits<typename in_image_type::type>::basic_pixel_type bp_type;
typedef typename promote<bp_type>::type ptype;
const long full_nr = size_out*((original.nr()-2)/size_in);
const long part_nr = (size_out*(original.nr()-2))/size_in;
const long full_nc = size_out*((original.nc()-2)/size_in);
const long part_nc = (size_out*(original.nc()-2))/size_in;
down.set_size(part_nr, part_nc);
long rr = 1;
long r;
for (r = 0; r < full_nr; r+=size_out)
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p
) const
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[size_in][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+2] , (block[0][3]*35 + block[0][2]*21 + block[1][3]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+3] , (block[0][4]*49 + block[0][3]*7 + block[1][4]*7 + block[1][3] )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+1][c+1] , (block[1][1]*25 + block[1][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+1][c+2] , (block[1][2]*15 + block[1][3]*25 + block[2][2]*9 + block[2][3]*15)/(64*256));
assign_pixel(down[r+1][c+3] , (block[1][3]*5 + block[1][4]*35 + block[2][3]*3 + block[2][4]*21)/(64*256));
assign_pixel(down[r+2][c] , (block[3][0]*35 + block[3][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+2][c+1] , (block[3][1]*25 + block[3][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+2][c+2] , (block[3][2]*15 + block[3][3]*25 + block[2][2]*9 + block[2][3]*15)/(64*256));
assign_pixel(down[r+2][c+3] , (block[3][3]*5 + block[3][4]*35 + block[2][3]*3 + block[2][4]*21)/(64*256));
assign_pixel(down[r+3][c] , (block[4][0]*49 + block[3][0]*7 + block[4][1]*7 + block[3][1] )/(64*256));
assign_pixel(down[r+3][c+1] , (block[4][1]*35 + block[4][2]*21 + block[3][1]*5 + block[3][2]*3 )/(64*256));
assign_pixel(down[r+3][c+2] , (block[4][3]*35 + block[4][2]*21 + block[3][3]*5 + block[3][2]*3 )/(64*256));
assign_pixel(down[r+3][c+3] , (block[4][4]*49 + block[4][3]*7 + block[3][4]*7 + block[3][3] )/(64*256));
cc += size_in;
}
if (part_nc - full_nc == 3)
{
ptype block[size_in][4];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+2] , (block[0][3]*35 + block[0][2]*21 + block[1][3]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+1][c+1] , (block[1][1]*25 + block[1][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+1][c+2] , (block[1][2]*15 + block[1][3]*25 + block[2][2]*9 + block[2][3]*15)/(64*256));
assign_pixel(down[r+2][c] , (block[3][0]*35 + block[3][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+2][c+1] , (block[3][1]*25 + block[3][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+2][c+2] , (block[3][2]*15 + block[3][3]*25 + block[2][2]*9 + block[2][3]*15)/(64*256));
assign_pixel(down[r+3][c] , (block[4][0]*49 + block[3][0]*7 + block[4][1]*7 + block[3][1] )/(64*256));
assign_pixel(down[r+3][c+1] , (block[4][1]*35 + block[4][2]*21 + block[3][1]*5 + block[3][2]*3 )/(64*256));
assign_pixel(down[r+3][c+2] , (block[4][3]*35 + block[4][2]*21 + block[3][3]*5 + block[3][2]*3 )/(64*256));
}
else if (part_nc - full_nc == 2)
{
ptype block[size_in][3];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+1][c+1] , (block[1][1]*25 + block[1][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+2][c] , (block[3][0]*35 + block[3][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+2][c+1] , (block[3][1]*25 + block[3][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+3][c] , (block[4][0]*49 + block[3][0]*7 + block[4][1]*7 + block[3][1] )/(64*256));
assign_pixel(down[r+3][c+1] , (block[4][1]*35 + block[4][2]*21 + block[3][1]*5 + block[3][2]*3 )/(64*256));
}
else if (part_nc - full_nc == 1)
{
ptype block[size_in][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
return p*2 + vector<T,2>(2,2);
}
assign_pixel(down[r+2][c] , (block[3][0]*35 + block[3][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
// -----------------------------
assign_pixel(down[r+3][c] , (block[4][0]*49 + block[3][0]*7 + block[4][1]*7 + block[3][1] )/(64*256));
}
rr += size_in;
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_down(temp);
return temp;
}
if (part_nr - full_nr == 3)
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p,
unsigned int levels
) const
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[4][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+2] , (block[0][3]*35 + block[0][2]*21 + block[1][3]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+3] , (block[0][4]*49 + block[0][3]*7 + block[1][4]*7 + block[1][3] )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+1][c+1] , (block[1][1]*25 + block[1][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+1][c+2] , (block[1][2]*15 + block[1][3]*25 + block[2][2]*9 + block[2][3]*15)/(64*256));
assign_pixel(down[r+1][c+3] , (block[1][3]*5 + block[1][4]*35 + block[2][3]*3 + block[2][4]*21)/(64*256));
assign_pixel(down[r+2][c] , (block[3][0]*35 + block[3][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+2][c+1] , (block[3][1]*25 + block[3][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+2][c+2] , (block[3][2]*15 + block[3][3]*25 + block[2][2]*9 + block[2][3]*15)/(64*256));
assign_pixel(down[r+2][c+3] , (block[3][3]*5 + block[3][4]*35 + block[2][3]*3 + block[2][4]*21)/(64*256));
cc += size_in;
}
if (part_nc - full_nc == 3)
{
ptype block[4][4];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+2] , (block[0][3]*35 + block[0][2]*21 + block[1][3]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+1][c+1] , (block[1][1]*25 + block[1][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+1][c+2] , (block[1][2]*15 + block[1][3]*25 + block[2][2]*9 + block[2][3]*15)/(64*256));
assign_pixel(down[r+2][c] , (block[3][0]*35 + block[3][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+2][c+1] , (block[3][1]*25 + block[3][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+2][c+2] , (block[3][2]*15 + block[3][3]*25 + block[2][2]*9 + block[2][3]*15)/(64*256));
}
else if (part_nc - full_nc == 2)
{
ptype block[4][3];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+1][c+1] , (block[1][1]*25 + block[1][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+2][c] , (block[3][0]*35 + block[3][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+2][c+1] , (block[3][1]*25 + block[3][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
}
else if (part_nc - full_nc == 1)
{
ptype block[4][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+2][c] , (block[3][0]*35 + block[3][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
}
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_up(temp);
return temp;
}
else if (part_nr - full_nr == 2)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[3][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+2] , (block[0][3]*35 + block[0][2]*21 + block[1][3]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+3] , (block[0][4]*49 + block[0][3]*7 + block[1][4]*7 + block[1][3] )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+1][c+1] , (block[1][1]*25 + block[1][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+1][c+2] , (block[1][2]*15 + block[1][3]*25 + block[2][2]*9 + block[2][3]*15)/(64*256));
assign_pixel(down[r+1][c+3] , (block[1][3]*5 + block[1][4]*35 + block[2][3]*3 + block[2][4]*21)/(64*256));
cc += size_in;
}
if (part_nc - full_nc == 3)
{
ptype block[3][4];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+2] , (block[0][3]*35 + block[0][2]*21 + block[1][3]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+1][c+1] , (block[1][1]*25 + block[1][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
assign_pixel(down[r+1][c+2] , (block[1][2]*15 + block[1][3]*25 + block[2][2]*9 + block[2][3]*15)/(64*256));
}
else if (part_nc - full_nc == 2)
{
ptype block[3][3];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
assign_pixel(down[r+1][c+1] , (block[1][1]*25 + block[1][2]*15 + block[2][1]*15 + block[2][2]*9 )/(64*256));
}
else if (part_nc - full_nc == 1)
{
ptype block[3][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
// -----------------------------
assign_pixel(down[r+1][c] , (block[1][0]*35 + block[1][1]*5 + block[2][0]*21 + block[1][1]*3 )/(64*256));
}
}
else if (part_nr - full_nr == 1)
rectangle rect_up (
const rectangle& rect
) const
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[2][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+2] , (block[0][3]*35 + block[0][2]*21 + block[1][3]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+3] , (block[0][4]*49 + block[0][3]*7 + block[1][4]*7 + block[1][3] )/(64*256));
cc += size_in;
}
if (part_nc - full_nc == 3)
{
ptype block[2][4];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
assign_pixel(down[r][c+2] , (block[0][3]*35 + block[0][2]*21 + block[1][3]*5 + block[1][2]*3 )/(64*256));
}
else if (part_nc - full_nc == 2)
{
ptype block[2][3];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
assign_pixel(down[r][c+1] , (block[0][1]*35 + block[0][2]*21 + block[1][1]*5 + block[1][2]*3 )/(64*256));
}
else if (part_nc - full_nc == 1)
{
ptype block[2][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*49 + block[1][0]*7 + block[0][1]*7 + block[1][1] )/(64*256));
}
return rectangle(point_up(rect.tl_corner()), point_up(rect.br_corner()));
}
}
private:
struct rgbptype
{
uint32 red;
uint32 green;
uint32 blue;
};
public:
// ------------------------------------------
// OVERLOAD FOR RGB TO RGB IMAGES
// ------------------------------------------
template <
typename in_image_type,
typename out_image_type
>
typename enable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT(is_same_object(original, down) == false,
"\t void pyramid_down_5_4::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (original.nr() <= 8 || original.nc() <= 8)
rectangle rect_up (
const rectangle& rect,
unsigned int levels
) const
{
down.clear();
return;
return rectangle(point_up(rect.tl_corner(),levels), point_up(rect.br_corner(),levels));
}
const long size_in = 5;
const long size_out = 4;
const long full_nr = size_out*((original.nr()-2)/size_in);
const long part_nr = (size_out*(original.nr()-2))/size_in;
const long full_nc = size_out*((original.nc()-2)/size_in);
const long part_nc = (size_out*(original.nc()-2))/size_in;
down.set_size(part_nr, part_nc);
// -----------------------------
long rr = 1;
long r;
for (r = 0; r < full_nr; r+=size_out)
rectangle rect_down (
const rectangle& rect
) const
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[size_in][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
down[r][c+2].red = (block[0][3].red*35 + block[0][2].red*21 + block[1][3].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+2].green = (block[0][3].green*35 + block[0][2].green*21 + block[1][3].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+2].blue = (block[0][3].blue*35 + block[0][2].blue*21 + block[1][3].blue*5 + block[1][2].blue*3 )/(64*256);
down[r][c+3].red = (block[0][4].red*49 + block[0][3].red*7 + block[1][4].red*7 + block[1][3].red )/(64*256);
down[r][c+3].green = (block[0][4].green*49 + block[0][3].green*7 + block[1][4].green*7 + block[1][3].green )/(64*256);
down[r][c+3].blue = (block[0][4].blue*49 + block[0][3].blue*7 + block[1][4].blue*7 + block[1][3].blue )/(64*256);
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+1][c+1].red = (block[1][1].red*25 + block[1][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+1][c+1].green = (block[1][1].green*25 + block[1][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+1][c+1].blue = (block[1][1].blue*25 + block[1][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+1][c+2].red = (block[1][2].red*15 + block[1][3].red*25 + block[2][2].red*9 + block[2][3].red*15 )/(64*256);
down[r+1][c+2].green = (block[1][2].green*15 + block[1][3].green*25 + block[2][2].green*9 + block[2][3].green*15)/(64*256);
down[r+1][c+2].blue = (block[1][2].blue*15 + block[1][3].blue*25 + block[2][2].blue*9 + block[2][3].blue*15 )/(64*256);
down[r+1][c+3].red = (block[1][3].red*5 + block[1][4].red*35 + block[2][3].red*3 + block[2][4].red*21 )/(64*256);
down[r+1][c+3].green = (block[1][3].green*5 + block[1][4].green*35 + block[2][3].green*3 + block[2][4].green*21)/(64*256);
down[r+1][c+3].blue = (block[1][3].blue*5 + block[1][4].blue*35 + block[2][3].blue*3 + block[2][4].blue*21 )/(64*256);
down[r+2][c].red = (block[3][0].red*35 + block[3][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+2][c].green = (block[3][0].green*35 + block[3][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+2][c].blue = (block[3][0].blue*35 + block[3][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+2][c+1].red = (block[3][1].red*25 + block[3][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+2][c+1].green = (block[3][1].green*25 + block[3][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+2][c+1].blue = (block[3][1].blue*25 + block[3][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+2][c+2].red = (block[3][2].red*15 + block[3][3].red*25 + block[2][2].red*9 + block[2][3].red*15 )/(64*256);
down[r+2][c+2].green = (block[3][2].green*15 + block[3][3].green*25 + block[2][2].green*9 + block[2][3].green*15)/(64*256);
down[r+2][c+2].blue = (block[3][2].blue*15 + block[3][3].blue*25 + block[2][2].blue*9 + block[2][3].blue*15 )/(64*256);
down[r+2][c+3].red = (block[3][3].red*5 + block[3][4].red*35 + block[2][3].red*3 + block[2][4].red*21 )/(64*256);
down[r+2][c+3].green = (block[3][3].green*5 + block[3][4].green*35 + block[2][3].green*3 + block[2][4].green*21)/(64*256);
down[r+2][c+3].blue = (block[3][3].blue*5 + block[3][4].blue*35 + block[2][3].blue*3 + block[2][4].blue*21 )/(64*256);
down[r+3][c].red = (block[4][0].red*49 + block[3][0].red*7 + block[4][1].red*7 + block[3][1].red )/(64*256);
down[r+3][c].green = (block[4][0].green*49 + block[3][0].green*7 + block[4][1].green*7 + block[3][1].green )/(64*256);
down[r+3][c].blue = (block[4][0].blue*49 + block[3][0].blue*7 + block[4][1].blue*7 + block[3][1].blue )/(64*256);
down[r+3][c+1].red = (block[4][1].red*35 + block[4][2].red*21 + block[3][1].red*5 + block[3][2].red*3 )/(64*256);
down[r+3][c+1].green = (block[4][1].green*35 + block[4][2].green*21 + block[3][1].green*5 + block[3][2].green*3 )/(64*256);
down[r+3][c+1].blue = (block[4][1].blue*35 + block[4][2].blue*21 + block[3][1].blue*5 + block[3][2].blue*3 )/(64*256);
down[r+3][c+2].red = (block[4][3].red*35 + block[4][2].red*21 + block[3][3].red*5 + block[3][2].red*3 )/(64*256);
down[r+3][c+2].green = (block[4][3].green*35 + block[4][2].green*21 + block[3][3].green*5 + block[3][2].green*3 )/(64*256);
down[r+3][c+2].blue = (block[4][3].blue*35 + block[4][2].blue*21 + block[3][3].blue*5 + block[3][2].blue*3 )/(64*256);
down[r+3][c+3].red = (block[4][4].red*49 + block[4][3].red*7 + block[3][4].red*7 + block[3][3].red )/(64*256);
down[r+3][c+3].green = (block[4][4].green*49 + block[4][3].green*7 + block[3][4].green*7 + block[3][3].green )/(64*256);
down[r+3][c+3].blue = (block[4][4].blue*49 + block[4][3].blue*7 + block[3][4].blue*7 + block[3][3].blue )/(64*256);
cc += size_in;
}
if (part_nc - full_nc == 3)
{
rgbptype block[size_in][4];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
down[r][c+2].red = (block[0][3].red*35 + block[0][2].red*21 + block[1][3].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+2].green = (block[0][3].green*35 + block[0][2].green*21 + block[1][3].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+2].blue = (block[0][3].blue*35 + block[0][2].blue*21 + block[1][3].blue*5 + block[1][2].blue*3 )/(64*256);
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+1][c+1].red = (block[1][1].red*25 + block[1][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+1][c+1].green = (block[1][1].green*25 + block[1][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+1][c+1].blue = (block[1][1].blue*25 + block[1][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+1][c+2].red = (block[1][2].red*15 + block[1][3].red*25 + block[2][2].red*9 + block[2][3].red*15 )/(64*256);
down[r+1][c+2].green = (block[1][2].green*15 + block[1][3].green*25 + block[2][2].green*9 + block[2][3].green*15)/(64*256);
down[r+1][c+2].blue = (block[1][2].blue*15 + block[1][3].blue*25 + block[2][2].blue*9 + block[2][3].blue*15 )/(64*256);
down[r+2][c].red = (block[3][0].red*35 + block[3][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+2][c].green = (block[3][0].green*35 + block[3][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+2][c].blue = (block[3][0].blue*35 + block[3][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+2][c+1].red = (block[3][1].red*25 + block[3][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+2][c+1].green = (block[3][1].green*25 + block[3][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+2][c+1].blue = (block[3][1].blue*25 + block[3][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+2][c+2].red = (block[3][2].red*15 + block[3][3].red*25 + block[2][2].red*9 + block[2][3].red*15 )/(64*256);
down[r+2][c+2].green = (block[3][2].green*15 + block[3][3].green*25 + block[2][2].green*9 + block[2][3].green*15)/(64*256);
down[r+2][c+2].blue = (block[3][2].blue*15 + block[3][3].blue*25 + block[2][2].blue*9 + block[2][3].blue*15 )/(64*256);
down[r+3][c].red = (block[4][0].red*49 + block[3][0].red*7 + block[4][1].red*7 + block[3][1].red )/(64*256);
down[r+3][c].green = (block[4][0].green*49 + block[3][0].green*7 + block[4][1].green*7 + block[3][1].green )/(64*256);
down[r+3][c].blue = (block[4][0].blue*49 + block[3][0].blue*7 + block[4][1].blue*7 + block[3][1].blue )/(64*256);
down[r+3][c+1].red = (block[4][1].red*35 + block[4][2].red*21 + block[3][1].red*5 + block[3][2].red*3 )/(64*256);
down[r+3][c+1].green = (block[4][1].green*35 + block[4][2].green*21 + block[3][1].green*5 + block[3][2].green*3 )/(64*256);
down[r+3][c+1].blue = (block[4][1].blue*35 + block[4][2].blue*21 + block[3][1].blue*5 + block[3][2].blue*3 )/(64*256);
down[r+3][c+2].red = (block[4][3].red*35 + block[4][2].red*21 + block[3][3].red*5 + block[3][2].red*3 )/(64*256);
down[r+3][c+2].green = (block[4][3].green*35 + block[4][2].green*21 + block[3][3].green*5 + block[3][2].green*3 )/(64*256);
down[r+3][c+2].blue = (block[4][3].blue*35 + block[4][2].blue*21 + block[3][3].blue*5 + block[3][2].blue*3 )/(64*256);
}
else if (part_nc - full_nc == 2)
{
rgbptype block[size_in][3];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+1][c+1].red = (block[1][1].red*25 + block[1][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+1][c+1].green = (block[1][1].green*25 + block[1][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+1][c+1].blue = (block[1][1].blue*25 + block[1][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+2][c].red = (block[3][0].red*35 + block[3][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+2][c].green = (block[3][0].green*35 + block[3][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+2][c].blue = (block[3][0].blue*35 + block[3][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+2][c+1].red = (block[3][1].red*25 + block[3][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+2][c+1].green = (block[3][1].green*25 + block[3][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+2][c+1].blue = (block[3][1].blue*25 + block[3][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+3][c].red = (block[4][0].red*49 + block[3][0].red*7 + block[4][1].red*7 + block[3][1].red )/(64*256);
down[r+3][c].green = (block[4][0].green*49 + block[3][0].green*7 + block[4][1].green*7 + block[3][1].green )/(64*256);
down[r+3][c].blue = (block[4][0].blue*49 + block[3][0].blue*7 + block[4][1].blue*7 + block[3][1].blue )/(64*256);
down[r+3][c+1].red = (block[4][1].red*35 + block[4][2].red*21 + block[3][1].red*5 + block[3][2].red*3 )/(64*256);
down[r+3][c+1].green = (block[4][1].green*35 + block[4][2].green*21 + block[3][1].green*5 + block[3][2].green*3 )/(64*256);
down[r+3][c+1].blue = (block[4][1].blue*35 + block[4][2].blue*21 + block[3][1].blue*5 + block[3][2].blue*3 )/(64*256);
}
else if (part_nc - full_nc == 1)
{
rgbptype block[size_in][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+2][c].red = (block[3][0].red*35 + block[3][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+2][c].green = (block[3][0].green*35 + block[3][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+2][c].blue = (block[3][0].blue*35 + block[3][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+3][c].red = (block[4][0].red*49 + block[3][0].red*7 + block[4][1].red*7 + block[3][1].red )/(64*256);
down[r+3][c].green = (block[4][0].green*49 + block[3][0].green*7 + block[4][1].green*7 + block[3][1].green )/(64*256);
down[r+3][c].blue = (block[4][0].blue*49 + block[3][0].blue*7 + block[4][1].blue*7 + block[3][1].blue )/(64*256);
}
rr += size_in;
return rectangle(point_down(rect.tl_corner()), point_down(rect.br_corner()));
}
if (part_nr - full_nr == 3)
rectangle rect_down (
const rectangle& rect,
unsigned int levels
) const
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[4][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
down[r][c+2].red = (block[0][3].red*35 + block[0][2].red*21 + block[1][3].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+2].green = (block[0][3].green*35 + block[0][2].green*21 + block[1][3].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+2].blue = (block[0][3].blue*35 + block[0][2].blue*21 + block[1][3].blue*5 + block[1][2].blue*3 )/(64*256);
down[r][c+3].red = (block[0][4].red*49 + block[0][3].red*7 + block[1][4].red*7 + block[1][3].red )/(64*256);
down[r][c+3].green = (block[0][4].green*49 + block[0][3].green*7 + block[1][4].green*7 + block[1][3].green )/(64*256);
down[r][c+3].blue = (block[0][4].blue*49 + block[0][3].blue*7 + block[1][4].blue*7 + block[1][3].blue )/(64*256);
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+1][c+1].red = (block[1][1].red*25 + block[1][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+1][c+1].green = (block[1][1].green*25 + block[1][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+1][c+1].blue = (block[1][1].blue*25 + block[1][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+1][c+2].red = (block[1][2].red*15 + block[1][3].red*25 + block[2][2].red*9 + block[2][3].red*15 )/(64*256);
down[r+1][c+2].green = (block[1][2].green*15 + block[1][3].green*25 + block[2][2].green*9 + block[2][3].green*15)/(64*256);
down[r+1][c+2].blue = (block[1][2].blue*15 + block[1][3].blue*25 + block[2][2].blue*9 + block[2][3].blue*15 )/(64*256);
down[r+1][c+3].red = (block[1][3].red*5 + block[1][4].red*35 + block[2][3].red*3 + block[2][4].red*21 )/(64*256);
down[r+1][c+3].green = (block[1][3].green*5 + block[1][4].green*35 + block[2][3].green*3 + block[2][4].green*21)/(64*256);
down[r+1][c+3].blue = (block[1][3].blue*5 + block[1][4].blue*35 + block[2][3].blue*3 + block[2][4].blue*21 )/(64*256);
down[r+2][c].red = (block[3][0].red*35 + block[3][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+2][c].green = (block[3][0].green*35 + block[3][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+2][c].blue = (block[3][0].blue*35 + block[3][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+2][c+1].red = (block[3][1].red*25 + block[3][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+2][c+1].green = (block[3][1].green*25 + block[3][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+2][c+1].blue = (block[3][1].blue*25 + block[3][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
return rectangle(point_down(rect.tl_corner(),levels), point_down(rect.br_corner(),levels));
}
down[r+2][c+2].red = (block[3][2].red*15 + block[3][3].red*25 + block[2][2].red*9 + block[2][3].red*15 )/(64*256);
down[r+2][c+2].green = (block[3][2].green*15 + block[3][3].green*25 + block[2][2].green*9 + block[2][3].green*15)/(64*256);
down[r+2][c+2].blue = (block[3][2].blue*15 + block[3][3].blue*25 + block[2][2].blue*9 + block[2][3].blue*15 )/(64*256);
// -----------------------------
down[r+2][c+3].red = (block[3][3].red*5 + block[3][4].red*35 + block[2][3].red*3 + block[2][4].red*21 )/(64*256);
down[r+2][c+3].green = (block[3][3].green*5 + block[3][4].green*35 + block[2][3].green*3 + block[2][4].green*21)/(64*256);
down[r+2][c+3].blue = (block[3][3].blue*5 + block[3][4].blue*35 + block[2][3].blue*3 + block[2][4].blue*21 )/(64*256);
private:
template <typename T, typename U>
struct both_images_rgb
{
const static bool value = pixel_traits<typename T::type>::rgb &&
pixel_traits<typename U::type>::rgb;
};
public:
template <
typename in_image_type,
typename out_image_type
>
typename disable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT( is_same_object(original, down) == false,
"\t void pyramid_down_2_1::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
cc += size_in;
}
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (part_nc - full_nc == 3)
if (original.nr() <= 8 || original.nc() <= 8)
{
rgbptype block[4][4];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
down[r][c+2].red = (block[0][3].red*35 + block[0][2].red*21 + block[1][3].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+2].green = (block[0][3].green*35 + block[0][2].green*21 + block[1][3].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+2].blue = (block[0][3].blue*35 + block[0][2].blue*21 + block[1][3].blue*5 + block[1][2].blue*3 )/(64*256);
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+1][c+1].red = (block[1][1].red*25 + block[1][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+1][c+1].green = (block[1][1].green*25 + block[1][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+1][c+1].blue = (block[1][1].blue*25 + block[1][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+1][c+2].red = (block[1][2].red*15 + block[1][3].red*25 + block[2][2].red*9 + block[2][3].red*15 )/(64*256);
down[r+1][c+2].green = (block[1][2].green*15 + block[1][3].green*25 + block[2][2].green*9 + block[2][3].green*15)/(64*256);
down[r+1][c+2].blue = (block[1][2].blue*15 + block[1][3].blue*25 + block[2][2].blue*9 + block[2][3].blue*15 )/(64*256);
down[r+2][c].red = (block[3][0].red*35 + block[3][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+2][c].green = (block[3][0].green*35 + block[3][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+2][c].blue = (block[3][0].blue*35 + block[3][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+2][c+1].red = (block[3][1].red*25 + block[3][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+2][c+1].green = (block[3][1].green*25 + block[3][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+2][c+1].blue = (block[3][1].blue*25 + block[3][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+2][c+2].red = (block[3][2].red*15 + block[3][3].red*25 + block[2][2].red*9 + block[2][3].red*15 )/(64*256);
down[r+2][c+2].green = (block[3][2].green*15 + block[3][3].green*25 + block[2][2].green*9 + block[2][3].green*15)/(64*256);
down[r+2][c+2].blue = (block[3][2].blue*15 + block[3][3].blue*25 + block[2][2].blue*9 + block[2][3].blue*15 )/(64*256);
down.clear();
return;
}
else if (part_nc - full_nc == 2)
{
rgbptype block[4][3];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
typedef typename pixel_traits<typename in_image_type::type>::basic_pixel_type bp_type;
typedef typename promote<bp_type>::type ptype;
array2d<ptype> temp_img;
temp_img.set_size(original.nr(), (original.nc()-3)/2);
down.set_size((original.nr()-3)/2, (original.nc()-3)/2);
down[r+1][c+1].red = (block[1][1].red*25 + block[1][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+1][c+1].green = (block[1][1].green*25 + block[1][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+1][c+1].blue = (block[1][1].blue*25 + block[1][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+2][c].red = (block[3][0].red*35 + block[3][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+2][c].green = (block[3][0].green*35 + block[3][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+2][c].blue = (block[3][0].blue*35 + block[3][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
// This function applies a 5x5 Gaussian filter to the image. It
// does this by separating the filter into its horizontal and vertical
// components and then downsamples the image by dropping every other
// row and column. Note that we can do these things all together in
// one step.
down[r+2][c+1].red = (block[3][1].red*25 + block[3][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+2][c+1].green = (block[3][1].green*25 + block[3][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+2][c+1].blue = (block[3][1].blue*25 + block[3][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
}
else if (part_nc - full_nc == 1)
// apply row filter
for (long r = 0; r < temp_img.nr(); ++r)
{
rgbptype block[4][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
long oc = 0;
for (long c = 0; c < temp_img.nc(); ++c)
{
ptype pix1;
ptype pix2;
ptype pix3;
ptype pix4;
ptype pix5;
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
assign_pixel(pix1, original[r][oc]);
assign_pixel(pix2, original[r][oc+1]);
assign_pixel(pix3, original[r][oc+2]);
assign_pixel(pix4, original[r][oc+3]);
assign_pixel(pix5, original[r][oc+4]);
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+2][c].red = (block[3][0].red*35 + block[3][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+2][c].green = (block[3][0].green*35 + block[3][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+2][c].blue = (block[3][0].blue*35 + block[3][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
pix2 *= 4;
pix3 *= 6;
pix4 *= 4;
assign_pixel(temp_img[r][c], pix1 + pix2 + pix3 + pix4 + pix5);
oc += 2;
}
}
}
else if (part_nr - full_nr == 2)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[3][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
down[r][c+2].red = (block[0][3].red*35 + block[0][2].red*21 + block[1][3].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+2].green = (block[0][3].green*35 + block[0][2].green*21 + block[1][3].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+2].blue = (block[0][3].blue*35 + block[0][2].blue*21 + block[1][3].blue*5 + block[1][2].blue*3 )/(64*256);
down[r][c+3].red = (block[0][4].red*49 + block[0][3].red*7 + block[1][4].red*7 + block[1][3].red )/(64*256);
down[r][c+3].green = (block[0][4].green*49 + block[0][3].green*7 + block[1][4].green*7 + block[1][3].green )/(64*256);
down[r][c+3].blue = (block[0][4].blue*49 + block[0][3].blue*7 + block[1][4].blue*7 + block[1][3].blue )/(64*256);
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
down[r+1][c+1].red = (block[1][1].red*25 + block[1][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+1][c+1].green = (block[1][1].green*25 + block[1][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+1][c+1].blue = (block[1][1].blue*25 + block[1][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
down[r+1][c+2].red = (block[1][2].red*15 + block[1][3].red*25 + block[2][2].red*9 + block[2][3].red*15 )/(64*256);
down[r+1][c+2].green = (block[1][2].green*15 + block[1][3].green*25 + block[2][2].green*9 + block[2][3].green*15)/(64*256);
down[r+1][c+2].blue = (block[1][2].blue*15 + block[1][3].blue*25 + block[2][2].blue*9 + block[2][3].blue*15 )/(64*256);
down[r+1][c+3].red = (block[1][3].red*5 + block[1][4].red*35 + block[2][3].red*3 + block[2][4].red*21 )/(64*256);
down[r+1][c+3].green = (block[1][3].green*5 + block[1][4].green*35 + block[2][3].green*3 + block[2][4].green*21)/(64*256);
down[r+1][c+3].blue = (block[1][3].blue*5 + block[1][4].blue*35 + block[2][3].blue*3 + block[2][4].blue*21 )/(64*256);
cc += size_in;
}
if (part_nc - full_nc == 3)
// apply column filter
long dr = 0;
for (long r = 2; r < temp_img.nr()-2; r += 2)
{
rgbptype block[3][4];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
down[r][c+2].red = (block[0][3].red*35 + block[0][2].red*21 + block[1][3].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+2].green = (block[0][3].green*35 + block[0][2].green*21 + block[1][3].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+2].blue = (block[0][3].blue*35 + block[0][2].blue*21 + block[1][3].blue*5 + block[1][2].blue*3 )/(64*256);
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
for (long c = 0; c < temp_img.nc(); ++c)
{
ptype temp = temp_img[r-2][c] +
temp_img[r-1][c]*4 +
temp_img[r ][c]*6 +
temp_img[r-1][c]*4 +
temp_img[r-2][c];
down[r+1][c+1].red = (block[1][1].red*25 + block[1][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+1][c+1].green = (block[1][1].green*25 + block[1][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+1][c+1].blue = (block[1][1].blue*25 + block[1][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
assign_pixel(down[dr][c],temp/256);
}
++dr;
}
down[r+1][c+2].red = (block[1][2].red*15 + block[1][3].red*25 + block[2][2].red*9 + block[2][3].red*15 )/(64*256);
down[r+1][c+2].green = (block[1][2].green*15 + block[1][3].green*25 + block[2][2].green*9 + block[2][3].green*15)/(64*256);
down[r+1][c+2].blue = (block[1][2].blue*15 + block[1][3].blue*25 + block[2][2].blue*9 + block[2][3].blue*15 )/(64*256);
}
private:
struct rgbptype
{
uint16 red;
uint16 green;
uint16 blue;
};
public:
// ------------------------------------------
// OVERLOAD FOR RGB TO RGB IMAGES
// ------------------------------------------
template <
typename in_image_type,
typename out_image_type
>
typename enable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT( is_same_object(original, down) == false,
"\t void pyramid_down_2_1::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
array2d<rgbptype> temp_img;
temp_img.set_size(original.nr(), (original.nc()-3)/2);
down.set_size((original.nr()-3)/2, (original.nc()-3)/2);
// This function applies a 5x5 Gaussian filter to the image. It
// does this by separating the filter into its horizontal and vertical
// components and then downsamples the image by dropping every other
// row and column. Note that we can do these things all together in
// one step.
// apply row filter
for (long r = 0; r < temp_img.nr(); ++r)
{
long oc = 0;
for (long c = 0; c < temp_img.nc(); ++c)
{
rgbptype pix1;
rgbptype pix2;
rgbptype pix3;
rgbptype pix4;
rgbptype pix5;
pix1.red = original[r][oc].red;
pix2.red = original[r][oc+1].red;
pix3.red = original[r][oc+2].red;
pix4.red = original[r][oc+3].red;
pix5.red = original[r][oc+4].red;
pix1.green = original[r][oc].green;
pix2.green = original[r][oc+1].green;
pix3.green = original[r][oc+2].green;
pix4.green = original[r][oc+3].green;
pix5.green = original[r][oc+4].green;
pix1.blue = original[r][oc].blue;
pix2.blue = original[r][oc+1].blue;
pix3.blue = original[r][oc+2].blue;
pix4.blue = original[r][oc+3].blue;
pix5.blue = original[r][oc+4].blue;
pix2.red *= 4;
pix3.red *= 6;
pix4.red *= 4;
pix2.green *= 4;
pix3.green *= 6;
pix4.green *= 4;
pix2.blue *= 4;
pix3.blue *= 6;
pix4.blue *= 4;
rgbptype temp;
temp.red = pix1.red + pix2.red + pix3.red + pix4.red + pix5.red;
temp.green = pix1.green + pix2.green + pix3.green + pix4.green + pix5.green;
temp.blue = pix1.blue + pix2.blue + pix3.blue + pix4.blue + pix5.blue;
temp_img[r][c] = temp;
oc += 2;
}
}
// apply column filter
long dr = 0;
for (long r = 2; r < temp_img.nr()-2; r += 2)
{
for (long c = 0; c < temp_img.nc(); ++c)
{
rgbptype temp;
temp.red = temp_img[r-2][c].red +
temp_img[r-1][c].red*4 +
temp_img[r ][c].red*6 +
temp_img[r-1][c].red*4 +
temp_img[r-2][c].red;
temp.green = temp_img[r-2][c].green +
temp_img[r-1][c].green*4 +
temp_img[r ][c].green*6 +
temp_img[r-1][c].green*4 +
temp_img[r-2][c].green;
temp.blue = temp_img[r-2][c].blue +
temp_img[r-1][c].blue*4 +
temp_img[r ][c].blue*6 +
temp_img[r-1][c].blue*4 +
temp_img[r-2][c].blue;
down[dr][c].red = temp.red/256;
down[dr][c].green = temp.green/256;
down[dr][c].blue = temp.blue/256;
}
++dr;
}
else if (part_nc - full_nc == 2)
{
rgbptype block[3][3];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
}
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
private:
down[r+1][c+1].red = (block[1][1].red*25 + block[1][2].red*15 + block[2][1].red*15 + block[2][2].red*9 )/(64*256);
down[r+1][c+1].green = (block[1][1].green*25 + block[1][2].green*15 + block[2][1].green*15 + block[2][2].green*9 )/(64*256);
down[r+1][c+1].blue = (block[1][1].blue*25 + block[1][2].blue*15 + block[2][1].blue*15 + block[2][2].blue*9 )/(64*256);
}
else if (part_nc - full_nc == 1)
{
rgbptype block[3][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
};
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
down[r+1][c].red = (block[1][0].red*35 + block[1][1].red*5 + block[2][0].red*21 + block[1][1].red*3 )/(64*256);
down[r+1][c].green = (block[1][0].green*35 + block[1][1].green*5 + block[2][0].green*21 + block[1][1].green*3 )/(64*256);
down[r+1][c].blue = (block[1][0].blue*35 + block[1][1].blue*5 + block[2][0].blue*21 + block[1][1].blue*3 )/(64*256);
}
class pyramid_down_3_2 : noncopyable
{
public:
}
else if (part_nr - full_nr == 1)
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p
) const
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[2][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
const double ratio = 2.0/3.0;
//do return (p - vector<T,2>(1,1))*ratio;
return p*ratio - vector<double,2>(ratio,ratio);
}
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p
) const
{
const double ratio = 3.0/2.0;
return p*ratio + vector<T,2>(1,1);
}
down[r][c+2].red = (block[0][3].red*35 + block[0][2].red*21 + block[1][3].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+2].green = (block[0][3].green*35 + block[0][2].green*21 + block[1][3].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+2].blue = (block[0][3].blue*35 + block[0][2].blue*21 + block[1][3].blue*5 + block[1][2].blue*3 )/(64*256);
// -----------------------------
down[r][c+3].red = (block[0][4].red*49 + block[0][3].red*7 + block[1][4].red*7 + block[1][3].red )/(64*256);
down[r][c+3].green = (block[0][4].green*49 + block[0][3].green*7 + block[1][4].green*7 + block[1][3].green )/(64*256);
down[r][c+3].blue = (block[0][4].blue*49 + block[0][3].blue*7 + block[1][4].blue*7 + block[1][3].blue )/(64*256);
template <typename T>
vector<double,2> point_down (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_down(temp);
return temp;
}
cc += size_in;
}
template <typename T>
vector<double,2> point_up (
const vector<T,2>& p,
unsigned int levels
) const
{
vector<double,2> temp = p;
for (unsigned int i = 0; i < levels; ++i)
temp = point_up(temp);
return temp;
}
if (part_nc - full_nc == 3)
{
rgbptype block[2][4];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// -----------------------------
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
rectangle rect_up (
const rectangle& rect
) const
{
return rectangle(point_up(rect.tl_corner()), point_up(rect.br_corner()));
}
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
rectangle rect_up (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_up(rect.tl_corner(),levels), point_up(rect.br_corner(),levels));
}
down[r][c+2].red = (block[0][3].red*35 + block[0][2].red*21 + block[1][3].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+2].green = (block[0][3].green*35 + block[0][2].green*21 + block[1][3].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+2].blue = (block[0][3].blue*35 + block[0][2].blue*21 + block[1][3].blue*5 + block[1][2].blue*3 )/(64*256);
// -----------------------------
}
else if (part_nc - full_nc == 2)
{
rgbptype block[2][3];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
rectangle rect_down (
const rectangle& rect
) const
{
return rectangle(point_down(rect.tl_corner()), point_down(rect.br_corner()));
}
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
rectangle rect_down (
const rectangle& rect,
unsigned int levels
) const
{
return rectangle(point_down(rect.tl_corner(),levels), point_down(rect.br_corner(),levels));
}
down[r][c+1].red = (block[0][1].red*35 + block[0][2].red*21 + block[1][1].red*5 + block[1][2].red*3 )/(64*256);
down[r][c+1].green = (block[0][1].green*35 + block[0][2].green*21 + block[1][1].green*5 + block[1][2].green*3 )/(64*256);
down[r][c+1].blue = (block[0][1].blue*35 + block[0][2].blue*21 + block[1][1].blue*5 + block[1][2].blue*3 )/(64*256);
// -----------------------------
private:
template <typename T, typename U>
struct both_images_rgb
{
const static bool value = pixel_traits<typename T::type>::rgb &&
pixel_traits<typename U::type>::rgb;
};
public:
template <
typename in_image_type,
typename out_image_type
>
typename disable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT(is_same_object(original, down) == false,
"\t void pyramid_down_3_2::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
const long size_in = 3;
const long size_out = 2;
typedef typename pixel_traits<typename in_image_type::type>::basic_pixel_type bp_type;
typedef typename promote<bp_type>::type ptype;
const long full_nr = size_out*((original.nr()-2)/size_in);
const long part_nr = (size_out*(original.nr()-2))/size_in;
const long full_nc = size_out*((original.nc()-2)/size_in);
const long part_nc = (size_out*(original.nc()-2))/size_in;
down.set_size(part_nr, part_nc);
long rr = 1;
long r;
for (r = 0; r < full_nr; r+=size_out)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[size_in][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r][c+1] , (block[0][2]*9 + block[1][2]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r+1][c] , (block[2][0]*9 + block[1][0]*3 + block[2][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r+1][c+1] , (block[2][2]*9 + block[1][2]*3 + block[2][1]*3 + block[1][1])/(16*256));
cc += size_in;
}
if (part_nc - full_nc == 1)
{
ptype block[size_in][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r+1][c] , (block[2][0]*9 + block[1][0]*3 + block[2][1]*3 + block[1][1])/(16*256));
}
rr += size_in;
}
if (part_nr - full_nr == 1)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
ptype block[2][size_in];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
assign_pixel(down[r][c+1] , (block[0][2]*9 + block[1][2]*3 + block[0][1]*3 + block[1][1])/(16*256));
cc += size_in;
}
if (part_nc - full_nc == 1)
{
ptype block[2][2];
separable_3x3_filter_block_grayscale(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
assign_pixel(down[r][c] , (block[0][0]*9 + block[1][0]*3 + block[0][1]*3 + block[1][1])/(16*256));
}
}
else if (part_nc - full_nc == 1)
{
rgbptype block[2][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*49 + block[1][0].red*7 + block[0][1].red*7 + block[1][1].red )/(64*256);
down[r][c].green = (block[0][0].green*49 + block[1][0].green*7 + block[0][1].green*7 + block[1][1].green )/(64*256);
down[r][c].blue = (block[0][0].blue*49 + block[1][0].blue*7 + block[0][1].blue*7 + block[1][1].blue )/(64*256);
}
private:
struct rgbptype
{
uint32 red;
uint32 green;
uint32 blue;
};
public:
// ------------------------------------------
// OVERLOAD FOR RGB TO RGB IMAGES
// ------------------------------------------
template <
typename in_image_type,
typename out_image_type
>
typename enable_if<both_images_rgb<in_image_type,out_image_type> >::type operator() (
const in_image_type& original,
out_image_type& down
) const
{
// make sure requires clause is not broken
DLIB_ASSERT( is_same_object(original, down) == false,
"\t void pyramid_down_3_2::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
COMPILE_TIME_ASSERT( pixel_traits<typename in_image_type::type>::has_alpha == false );
COMPILE_TIME_ASSERT( pixel_traits<typename out_image_type::type>::has_alpha == false );
if (original.nr() <= 8 || original.nc() <= 8)
{
down.clear();
return;
}
const long size_in = 3;
const long size_out = 2;
const long full_nr = size_out*((original.nr()-2)/size_in);
const long part_nr = (size_out*(original.nr()-2))/size_in;
const long full_nc = size_out*((original.nc()-2)/size_in);
const long part_nc = (size_out*(original.nc()-2))/size_in;
down.set_size(part_nr, part_nc);
long rr = 1;
long r;
for (r = 0; r < full_nr; r+=size_out)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[size_in][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r][c+1].red = (block[0][2].red*9 + block[1][2].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c+1].green = (block[0][2].green*9 + block[1][2].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c+1].blue = (block[0][2].blue*9 + block[1][2].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r+1][c].red = (block[2][0].red*9 + block[1][0].red*3 + block[2][1].red*3 + block[1][1].red)/(16*256);
down[r+1][c].green = (block[2][0].green*9 + block[1][0].green*3 + block[2][1].green*3 + block[1][1].green)/(16*256);
down[r+1][c].blue = (block[2][0].blue*9 + block[1][0].blue*3 + block[2][1].blue*3 + block[1][1].blue)/(16*256);
down[r+1][c+1].red = (block[2][2].red*9 + block[1][2].red*3 + block[2][1].red*3 + block[1][1].red)/(16*256);
down[r+1][c+1].green = (block[2][2].green*9 + block[1][2].green*3 + block[2][1].green*3 + block[1][1].green)/(16*256);
down[r+1][c+1].blue = (block[2][2].blue*9 + block[1][2].blue*3 + block[2][1].blue*3 + block[1][1].blue)/(16*256);
cc += size_in;
}
if (part_nc - full_nc == 1)
{
rgbptype block[size_in][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r+1][c].red = (block[2][0].red*9 + block[1][0].red*3 + block[2][1].red*3 + block[1][1].red)/(16*256);
down[r+1][c].green = (block[2][0].green*9 + block[1][0].green*3 + block[2][1].green*3 + block[1][1].green)/(16*256);
down[r+1][c].blue = (block[2][0].blue*9 + block[1][0].blue*3 + block[2][1].blue*3 + block[1][1].blue)/(16*256);
}
rr += size_in;
}
if (part_nr - full_nr == 1)
{
long cc = 1;
long c;
for (c = 0; c < full_nc; c+=size_out)
{
rgbptype block[2][size_in];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
down[r][c+1].red = (block[0][2].red*9 + block[1][2].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c+1].green = (block[0][2].green*9 + block[1][2].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c+1].blue = (block[0][2].blue*9 + block[1][2].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
cc += size_in;
}
if (part_nc - full_nc == 1)
{
rgbptype block[2][2];
separable_3x3_filter_block_rgb(block, original, rr, cc, 2, 12, 2);
// bi-linearly interpolate partial block
down[r][c].red = (block[0][0].red*9 + block[1][0].red*3 + block[0][1].red*3 + block[1][1].red)/(16*256);
down[r][c].green = (block[0][0].green*9 + block[1][0].green*3 + block[0][1].green*3 + block[1][1].green)/(16*256);
down[r][c].blue = (block[0][0].blue*9 + block[1][0].blue*3 + block[0][1].blue*3 + block[1][1].blue)/(16*256);
}
}
}
}
private:
private:
};
};
}
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
......@@ -2339,7 +778,7 @@ namespace dlib
template <
unsigned int N
>
class pyramid_down_generic : noncopyable
class pyramid_down : noncopyable
{
public:
......@@ -2434,7 +873,7 @@ namespace dlib
{
// make sure requires clause is not broken
DLIB_ASSERT(is_same_object(original, down) == false,
"\t void pyramid_down_generic::operator()"
"\t void pyramid_down::operator()"
<< "\n\t is_same_object(original, down): " << is_same_object(original, down)
<< "\n\t this: " << this
);
......@@ -2450,7 +889,10 @@ namespace dlib
};
template <>
class pyramid_down_generic<2> : public pyramid_down {};
class pyramid_down<2> : public dlib::impl::pyramid_down_2_1 {};
template <>
class pyramid_down<3> : public dlib::impl::pyramid_down_3_2 {};
// ----------------------------------------------------------------------------------------
// ----------------------------------------------------------------------------------------
......
......@@ -10,11 +10,18 @@
namespace dlib
{
template <
unsigned int N
>
class pyramid_down : noncopyable
{
/*!
REQUIREMENTS ON N
N > 1
WHAT THIS OBJECT REPRESENTS
This is a simple functor to help create image pyramids.
This is a simple functor to help create image pyramids. In particular, it
downsamples images at a ratio of N to N-1.
WARNING, when mapping rectangles from one layer of a pyramid
......@@ -43,18 +50,14 @@ namespace dlib
- pixel_traits<typename in_image_type::type>::has_alpha == false
- pixel_traits<typename out_image_type::type>::has_alpha == false
ensures
- #down will contain an image that is roughly half the size of the original
image. To be specific, this function performs the following steps:
- 1. Applies a 5x5 Gaussian filter to the original image to smooth it a little.
- 2. Every other row and column is discarded to create an image half the size
of the original. This smaller image is stored in #down.
- if both input and output images contain RGB pixels then the downsampled image will
- #down will contain an image that is roughly (N-1)/N times the size of the
original image.
- If both input and output images contain RGB pixels then the downsampled image will
be in color. Otherwise, the downsampling will be performed in a grayscale mode.
- The location of a point P in original image will show up at point point_down(P)
in the #down image.
- Note that some points on the border of the original image will correspond to
points outside the #down image. This is because the 5x5 filter is not applied
at the borders.
- Note that some points on the border of the original image might correspond to
points outside the #down image.
!*/
// -------------------------------
......@@ -151,61 +154,6 @@ namespace dlib
};
// ----------------------------------------------------------------------------------------
class pyramid_down_3_2 : noncopyable
{
/*!
WHAT THIS OBJECT REPRESENTS
This is a function object with an interface identical to pyramid_down (defined
at the top of this file) except that it downsamples images at a ratio of 3 to 2
instead of 2 to 1.
!*/
};
// ----------------------------------------------------------------------------------------
class pyramid_down_4_3 : noncopyable
{
/*!
WHAT THIS OBJECT REPRESENTS
This is a function object with an interface identical to pyramid_down (defined
at the top of this file) except that it downsamples images at a ratio of 4 to 3
instead of 2 to 1.
!*/
};
// ----------------------------------------------------------------------------------------
class pyramid_down_5_4 : noncopyable
{
/*!
WHAT THIS OBJECT REPRESENTS
This is a function object with an interface identical to pyramid_down (defined
at the top of this file) except that it downsamples images at a ratio of 5 to 4
instead of 2 to 1.
!*/
};
// ----------------------------------------------------------------------------------------
template <
unsigned int N
>
class pyramid_down_generic : noncopyable
{
/*!
REQUIREMENTS ON N
N > 1
WHAT THIS OBJECT REPRESENTS
This is a function object with an interface identical to pyramid_down
(defined at the top of this file) except that it downsamples images at a
ratio of N to N-1 instead of 2 to 1.
!*/
};
// ----------------------------------------------------------------------------------------
class pyramid_disable : noncopyable
......
......@@ -379,7 +379,7 @@ namespace
make_simple_test_data(images, object_locations);
typedef hashed_feature_image<hog_image<3,3,1,4,hog_signed_gradient,hog_full_interpolation> > feature_extractor_type;
typedef scan_image_pyramid<pyramid_down, feature_extractor_type> image_scanner_type;
typedef scan_image_pyramid<pyramid_down<2>, feature_extractor_type> image_scanner_type;
image_scanner_type scanner;
const rectangle object_box = compute_box_dimensions(1,35*35);
scanner.add_detection_template(object_box, create_grid_detection_template(object_box,2,2));
......@@ -463,7 +463,7 @@ namespace
make_simple_test_data(images, object_locations);
typedef hashed_feature_image<hog_image<3,3,1,4,hog_signed_gradient,hog_full_interpolation> > feature_extractor_type;
typedef scan_image_pyramid<pyramid_down, feature_extractor_type> image_scanner_type;
typedef scan_image_pyramid<pyramid_down<2>, feature_extractor_type> image_scanner_type;
image_scanner_type scanner;
const rectangle object_box = compute_box_dimensions(1,35*35);
std::vector<rectangle> mboxes;
......@@ -512,7 +512,7 @@ namespace
make_simple_test_data(images, object_locations);
typedef hashed_feature_image<fine_hog_image<3,3,2,4,hog_signed_gradient> > feature_extractor_type;
typedef scan_image_pyramid<pyramid_down, feature_extractor_type> image_scanner_type;
typedef scan_image_pyramid<pyramid_down<2>, feature_extractor_type> image_scanner_type;
image_scanner_type scanner;
const rectangle object_box = compute_box_dimensions(1,35*35);
scanner.add_detection_template(object_box, create_grid_detection_template(object_box,2,2));
......@@ -555,7 +555,7 @@ namespace
make_simple_test_data(images, object_locations);
typedef hashed_feature_image<poly_image<2> > feature_extractor_type;
typedef scan_image_pyramid<pyramid_down, feature_extractor_type> image_scanner_type;
typedef scan_image_pyramid<pyramid_down<2>, feature_extractor_type> image_scanner_type;
image_scanner_type scanner;
const rectangle object_box = compute_box_dimensions(1,35*35);
scanner.add_detection_template(object_box, create_grid_detection_template(object_box,2,2));
......@@ -598,7 +598,7 @@ namespace
make_simple_test_data(images, object_locations);
typedef hashed_feature_image<poly_image<2> > feature_extractor_type;
typedef scan_image_pyramid<pyramid_down_3_2, feature_extractor_type> image_scanner_type;
typedef scan_image_pyramid<pyramid_down<3>, feature_extractor_type> image_scanner_type;
image_scanner_type scanner;
const rectangle object_box = compute_box_dimensions(1,35*35);
std::vector<rectangle> mboxes;
......@@ -647,12 +647,12 @@ namespace
make_simple_test_data(images, object_locations);
typedef nearest_neighbor_feature_image<poly_image<5> > feature_extractor_type;
typedef scan_image_pyramid<pyramid_down, feature_extractor_type> image_scanner_type;
typedef scan_image_pyramid<pyramid_down<2>, feature_extractor_type> image_scanner_type;
image_scanner_type scanner;
setup_grid_detection_templates(scanner, object_locations, 2, 2);
feature_extractor_type nnfe;
pyramid_down pyr_down;
pyramid_down<2> pyr_down;
poly_image<5> polyi;
nnfe.set_basis(randomly_sample_image_features(images, pyr_down, polyi, 80));
scanner.copy_configuration(nnfe);
......@@ -697,7 +697,7 @@ namespace
image_scanner_type scanner;
feature_extractor_type nnfe;
pyramid_down pyr_down;
pyramid_down<2> pyr_down;
poly_image<5> polyi;
nnfe.set_basis(randomly_sample_image_features(images, pyr_down, polyi, 80));
scanner.copy_configuration(nnfe);
......@@ -737,7 +737,7 @@ namespace
std::vector<std::vector<rectangle> > object_locations;
make_simple_test_data(images, object_locations);
typedef scan_image_pyramid<pyramid_down_5_4, very_simple_feature_extractor> image_scanner_type;
typedef scan_image_pyramid<pyramid_down<5>, very_simple_feature_extractor> image_scanner_type;
image_scanner_type scanner;
const rectangle object_box = compute_box_dimensions(1,70*70);
scanner.add_detection_template(object_box, create_grid_detection_template(object_box,2,2));
......@@ -771,7 +771,7 @@ namespace
class pyramid_down_funny : noncopyable
{
pyramid_down pyr;
pyramid_down<2> pyr;
public:
template <typename T>
......
......@@ -23,7 +23,7 @@ namespace
void test_pyramid_down_grayscale()
{
array2d<unsigned char> img, down;
pyramid_down pyr;
pyramid_down<2> pyr;
img.set_size(300,264);
......@@ -52,7 +52,7 @@ void test_pyramid_down_rgb()
{
array2d<rgb_pixel> img;
array2d<bgr_pixel> down;
pyramid_down pyr;
pyramid_down<2> pyr;
img.set_size(231, 351);
......@@ -325,59 +325,59 @@ void test_pyramid_down_small_sizes()
test_pyramid_down_rgb();
print_spinner();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_down>();";
test_pyramid_down_small_sizes<pyramid_down>();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_down_3_2>();";
test_pyramid_down_small_sizes<pyramid_down_3_2>();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_down_4_3>();";
test_pyramid_down_small_sizes<pyramid_down_4_3>();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_down_5_4>();";
test_pyramid_down_small_sizes<pyramid_down_5_4>();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_down<2> >();";
test_pyramid_down_small_sizes<pyramid_down<2> >();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_down<3> >();";
test_pyramid_down_small_sizes<pyramid_down<3> >();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_down<4> >();";
test_pyramid_down_small_sizes<pyramid_down<4> >();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_down<5> >();";
test_pyramid_down_small_sizes<pyramid_down<5> >();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_disable>();";
test_pyramid_down_small_sizes<pyramid_disable>();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_down_generic<3> >();";
test_pyramid_down_small_sizes<pyramid_down_generic<3> >();
dlog << LINFO << "call test_pyramid_down_small_sizes<pyramid_down<9> >();";
test_pyramid_down_small_sizes<pyramid_down<9> >();
print_spinner();
dlog << LINFO << "call test_pyramid_down_rgb2<pyramid_down>();";
test_pyramid_down_rgb2<pyramid_down>();
dlog << LINFO << "call test_pyramid_down_rgb2<pyramid_down<2> >();";
test_pyramid_down_rgb2<pyramid_down<2> >();
print_spinner();
dlog << LINFO << "call test_pyramid_down_rgb2<pyramid_down_3_2>();";
test_pyramid_down_rgb2<pyramid_down_3_2>();
dlog << LINFO << "call test_pyramid_down_rgb2<pyramid_down<3> >();";
test_pyramid_down_rgb2<pyramid_down<3> >();
print_spinner();
dlog << LINFO << "call test_pyramid_down_rgb2<pyramid_down_4_3>();";
test_pyramid_down_rgb2<pyramid_down_4_3>();
dlog << LINFO << "call test_pyramid_down_rgb2<pyramid_down<4> >();";
test_pyramid_down_rgb2<pyramid_down<4> >();
print_spinner();
dlog << LINFO << "call test_pyramid_down_rgb2<pyramid_down_5_4>();";
test_pyramid_down_rgb2<pyramid_down_5_4>();
dlog << LINFO << "call test_pyramid_down_rgb2<pyramid_down<5> >();";
test_pyramid_down_rgb2<pyramid_down<5> >();
print_spinner();
dlog << LINFO << "call test_pyramid_down_rgb2<pyramid_down_generic<5> >();";
test_pyramid_down_rgb2<pyramid_down_generic<5> >();
dlog << LINFO << "call test_pyramid_down_rgb2<pyramid_down<8> >();";
test_pyramid_down_rgb2<pyramid_down<8> >();
print_spinner();
dlog << LINFO << "call test_pyramid_down_grayscale2<pyramid_down>();";
test_pyramid_down_grayscale2<pyramid_down>();
dlog << LINFO << "call test_pyramid_down_grayscale2<pyramid_down<2> >();";
test_pyramid_down_grayscale2<pyramid_down<2> >();
print_spinner();
dlog << LINFO << "call test_pyramid_down_grayscale2<pyramid_down_3_2>();";
test_pyramid_down_grayscale2<pyramid_down_3_2>();
dlog << LINFO << "call test_pyramid_down_grayscale2<pyramid_down<3> >();";
test_pyramid_down_grayscale2<pyramid_down<3> >();
print_spinner();
dlog << LINFO << "call test_pyramid_down_grayscale2<pyramid_down_4_3>();";
test_pyramid_down_grayscale2<pyramid_down_4_3>();
dlog << LINFO << "call test_pyramid_down_grayscale2<pyramid_down<4> >();";
test_pyramid_down_grayscale2<pyramid_down<4> >();
print_spinner();
dlog << LINFO << "call test_pyramid_down_grayscale2<pyramid_down_5_4>();";
test_pyramid_down_grayscale2<pyramid_down_5_4>();
dlog << LINFO << "call test_pyramid_down_grayscale2<pyramid_down<5> >();";
test_pyramid_down_grayscale2<pyramid_down<5> >();
print_spinner();
dlog << LINFO << "call test_pyramid_down_grayscale2<pyramid_down_generic<6> >();";
test_pyramid_down_grayscale2<pyramid_down_generic<6> >();
dlog << LINFO << "call test_pyramid_down_grayscale2<pyramid_down<6> >();";
test_pyramid_down_grayscale2<pyramid_down<6> >();
}
} a;
......
......@@ -196,7 +196,7 @@ int main()
make_simple_test_data(images, object_locations);
typedef scan_image_pyramid<pyramid_down_5_4, very_simple_feature_extractor> image_scanner_type;
typedef scan_image_pyramid<pyramid_down<5>, very_simple_feature_extractor> image_scanner_type;
image_scanner_type scanner;
// Instead of using setup_grid_detection_templates() like in object_detector_ex.cpp, lets manually
// setup the sliding window box. We use a window with the same shape as the white boxes we
......
......@@ -145,11 +145,12 @@ int main()
parameters yourself. They are automatically populated by the
structural_object_detection_trainer.
The sliding window classifiers described above are applied to every level of an image
pyramid. So you need to tell scan_image_pyramid what kind of pyramid you want to
use. In this case we are using pyramid_down which downsamples each pyramid layer by
half (dlib also contains other version of pyramid_down which result in finer grained
pyramids).
The sliding window classifiers described above are applied to every level of an
image pyramid. So you need to tell scan_image_pyramid what kind of pyramid you want
to use. In this case we are using pyramid_down<2> which downsamples each pyramid
layer by half (if you want to use a finer image pyramid then just change the
template argument to a larger value. For example, using pyramid_down<5> would
downsample each layer by a ratio of 5 to 4).
Finally, some of the feature extraction zones are allowed to move freely within the
object box. This means that when we are sliding the classifier over an image, some
......@@ -168,7 +169,7 @@ int main()
feature extraction regions.
*/
typedef hashed_feature_image<hog_image<3,3,1,4,hog_signed_gradient,hog_full_interpolation> > feature_extractor_type;
typedef scan_image_pyramid<pyramid_down, feature_extractor_type> image_scanner_type;
typedef scan_image_pyramid<pyramid_down<2>, feature_extractor_type> image_scanner_type;
image_scanner_type scanner;
// The hashed_feature_image in the scanner needs to be supplied with a hash function capable
......
......@@ -133,7 +133,7 @@ int main(int argc, char** argv)
typedef hashed_feature_image<hog_image<4,4,1,9,hog_signed_gradient,hog_full_interpolation> > feature_extractor_type;
typedef scan_image_pyramid<pyramid_down_3_2, feature_extractor_type> image_scanner_type;
typedef scan_image_pyramid<pyramid_down<3>, feature_extractor_type> image_scanner_type;
if (parser.option("t") || parser.option("cross-validate"))
{
......
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