Install DGL =========== This topic explains how to install DGL. We recommend installing DGL by using ``conda`` or ``pip``. System requirements ------------------- DGL works with the following operating systems: * Ubuntu 16.04 * macOS X * Windows 10 DGL requires Python version 3.5 or later. Python 3.4 or earlier is not tested. DGL supports multiple tensor libraries as backends, e.g., PyTorch, MXNet. For requirements on backends and how to select one, see :ref:`backends`. Starting at version 0.3, DGL is separated into CPU and CUDA builds. The builds share the same Python package name. If you install DGL with a CUDA 9 build after you install the CPU build, then the CPU build is overwritten. Install from conda ---------------------- If ``conda`` is not yet installed, get either `miniconda `_ or the full `anaconda `_. With ``conda`` installed, you will want install DGL into Python 3.5 ``conda`` environment. Run `conda create -n dgl python=3.5` to create the environment. Activate the environment by running `source activate dgl`. After the ``conda`` environment is activated, run one of the following commands. .. code:: bash conda install -c dglteam dgl # For CPU Build conda install -c dglteam dgl-cuda9.0 # For CUDA 9.0 Build conda install -c dglteam dgl-cuda10.0 # For CUDA 10.0 Build conda install -c dglteam dgl-cuda10.1 # For CUDA 10.1 Build conda install -c dglteam dgl-cuda10.2 # For CUDA 10.2 Build Install from pip ---------------- For CPU builds, run the following command to install with ``pip``. .. code:: bash pip install dgl For CUDA builds, run one of the following commands and specify the CUDA version. .. code:: bash pip install dgl # For CPU Build pip install dgl-cu90 # For CUDA 9.0 Build pip install dgl-cu92 # For CUDA 9.2 Build pip install dgl-cu100 # For CUDA 10.0 Build pip install dgl-cu101 # For CUDA 10.1 Build pip install dgl-cu102 # For CUDA 10.2 Build For the most current nightly build from master branch, run one of the following commands. .. code:: bash pip install --pre dgl # For CPU Build pip install --pre dgl-cu90 # For CUDA 9.0 Build pip install --pre dgl-cu92 # For CUDA 9.2 Build pip install --pre dgl-cu100 # For CUDA 10.0 Build pip install --pre dgl-cu101 # For CUDA 10.1 Build pip install --pre dgl-cu102 # For CUDA 10.2 Build .. _install-from-source: Install from source ------------------- Download the source files from GitHub. .. code:: bash git clone --recurse-submodules https://github.com/dmlc/dgl.git (Optional) Clone the repository first, and then run the following: .. code:: bash git submodule update --init --recursive Linux ````` Install the system packages for building the shared library. For Debian and Ubuntu users, run: .. code:: bash sudo apt-get update sudo apt-get install -y build-essential python3-dev make cmake For Fedora/RHEL/CentOS users, run: .. code:: bash sudo yum install -y gcc-c++ python3-devel make cmake Build the shared library. Use the configuration template ``cmake/config.cmake``. Copy it to either the project directory or the build directory and change the configuration as you wish. For example, change ``USE_CUDA`` to ``ON`` will enable a CUDA build. You could also pass ``-DKEY=VALUE`` to the cmake command for the same purpose. - CPU-only build .. code:: bash mkdir build cd build cmake .. make -j4 - CUDA build .. code:: bash mkdir build cd build cmake -DUSE_CUDA=ON .. make -j4 Finally, install the Python binding. .. code:: bash cd ../python python setup.py install macOS ````` Installation on macOS is similar to Linux. But macOS users need to install build tools like clang, GNU Make, and cmake first. These installation steps were tested on macOS X with clang 10.0.0, GNU Make 3.81, and cmake 3.13.1. Tools like clang and GNU Make are packaged in **Command Line Tools** for macOS. To install, run the following: .. code:: bash xcode-select --install To install other needed packages like cmake, we recommend first installing **Homebrew**, which is a popular package manager for macOS. To learn more, see the `Homebrew website `_. After you install Homebrew, install cmake. .. code:: bash brew install cmake Go to root directory of the DGL repository, build a shared library, and install the Python binding for DGL. .. code:: bash mkdir build cd build cmake -DUSE_OPENMP=off .. make -j4 cd ../python python setup.py install Windows ``````` The Windows source build is tested with CMake and MinGW/GCC. We highly recommend using CMake and GCC from `conda installations `_. To get started, run the following: .. code:: bash conda install cmake m2w64-gcc m2w64-make Build the shared library and install the Python binding. .. code:: md build cd build cmake -DCMAKE_CXX_FLAGS="-DDMLC_LOG_STACK_TRACE=0 -DDGL_EXPORTS" -DCMAKE_MAKE_PROGRAM=mingw32-make .. -G "MSYS Makefiles" mingw32-make cd ..\python python setup.py install You can also build DGL with MSBuild. With `MS Build Tools `_ and `CMake on Windows `_ installed, run the following in VS2017 x64 Native tools command prompt. .. code:: MD build CD build cmake -DCMAKE_CXX_FLAGS="/DDGL_EXPORTS" -DCMAKE_CONFIGURATION_TYPES="Release" .. -G "Visual Studio 15 2017 Win64" msbuild dgl.sln cd ..\python python setup.py install