/** * Copyright (c) 2016 by Contributors * @file runtime_base.h * @brief Base of all C APIs */ #ifndef DGL_RUNTIME_RUNTIME_BASE_H_ #define DGL_RUNTIME_RUNTIME_BASE_H_ #include #include /** @brief macro to guard beginning and end section of all functions */ #define API_BEGIN() try { /** @brief every function starts with API_BEGIN(); and finishes with API_END() or API_END_HANDLE_ERROR */ #define API_END() \ } \ catch (std::runtime_error & _except_) { \ return DGLAPIHandleException(_except_); \ } \ return 0; // NOLINT(*) /** * @brief every function starts with API_BEGIN(); * and finishes with API_END() or API_END_HANDLE_ERROR * The finally clause contains procedure to cleanup states when an error * happens. */ #define API_END_HANDLE_ERROR(Finalize) \ } \ catch (std::runtime_error & _except_) { \ Finalize; \ return DGLAPIHandleException(_except_); \ } \ return 0; // NOLINT(*) /** * @brief handle exception throwed out * @param e the exception * @return the return value of API after exception is handled */ inline int DGLAPIHandleException(const std::runtime_error &e) { DGLAPISetLastError(e.what()); return -1; } #endif // DGL_RUNTIME_RUNTIME_BASE_H_