.. _apigraph: DGLGraph -- Graph with node/edge features ========================================= .. currentmodule:: dgl .. autoclass:: DGLGraph Adding nodes and edges ---------------------- .. autosummary:: :toctree: ../../generated/ DGLGraph.add_nodes DGLGraph.add_edge DGLGraph.add_edges DGLGraph.clear Querying graph structure ------------------------ .. autosummary:: :toctree: ../../generated/ DGLGraph.number_of_nodes DGLGraph.number_of_edges DGLGraph.__len__ DGLGraph.is_multigraph DGLGraph.has_node DGLGraph.has_nodes DGLGraph.__contains__ DGLGraph.has_edge_between DGLGraph.has_edges_between DGLGraph.predecessors DGLGraph.successors DGLGraph.edge_id DGLGraph.edge_ids DGLGraph.find_edges DGLGraph.in_edges DGLGraph.out_edges DGLGraph.all_edges DGLGraph.in_degree DGLGraph.in_degrees DGLGraph.out_degree DGLGraph.out_degrees Removing nodes and edges ------------------------ .. autosummary:: :toctree: ../../generated/ DGLGraph.remove_nodes DGLGraph.remove_edges Transforming graph ------------------ .. autosummary:: :toctree: ../../generated/ DGLGraph.subgraph DGLGraph.subgraphs DGLGraph.edge_subgraph DGLGraph.line_graph DGLGraph.reverse DGLGraph.readonly Converting from/to other format ------------------------------- .. autosummary:: :toctree: ../../generated/ DGLGraph.to_networkx DGLGraph.from_networkx DGLGraph.from_scipy_sparse_matrix DGLGraph.adjacency_matrix DGLGraph.adjacency_matrix_scipy DGLGraph.incidence_matrix Using Node/edge features ------------------------ .. autosummary:: :toctree: ../../generated/ DGLGraph.nodes DGLGraph.edges DGLGraph.ndata DGLGraph.edata DGLGraph.node_attr_schemes DGLGraph.edge_attr_schemes DGLGraph.set_n_initializer DGLGraph.set_e_initializer Computing with DGLGraph ----------------------- .. autosummary:: :toctree: ../../generated/ DGLGraph.register_message_func DGLGraph.register_reduce_func DGLGraph.register_apply_node_func DGLGraph.register_apply_edge_func DGLGraph.apply_nodes DGLGraph.apply_edges DGLGraph.group_apply_edges DGLGraph.send DGLGraph.recv DGLGraph.send_and_recv DGLGraph.pull DGLGraph.push DGLGraph.update_all DGLGraph.prop_nodes DGLGraph.prop_edges DGLGraph.filter_nodes DGLGraph.filter_edges