"""DGL root package.""" # Windows compatibility # This initializes Winsock and performs cleanup at termination as required import socket # Need to ensure that the backend framework is imported before load dgl libs, # otherwise weird cuda problem happens from .backend import load_backend, backend_name from . import function from . import contrib from . import container from . import distributed from . import random from . import sampling from . import ops from ._ffi.runtime_ctypes import TypeCode from ._ffi.function import register_func, get_global_func, list_global_func_names, extract_ext_funcs from ._ffi.base import DGLError, __version__ from .base import ALL, NTYPE, NID, ETYPE, EID from .readout import * from .batch import * from .convert import * from .generators import * from .heterograph import DGLHeteroGraph from .heterograph import DGLHeteroGraph as DGLGraph # pylint: disable=reimported from .subgraph import * from .traversal import * from .transform import * from .propagate import * from ._deprecate.graph import DGLGraph as DGLGraphStale from ._deprecate.nodeflow import *