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[Feature] Add CUDA Weighted Neighborhood Sampling (#4064)
* add weighted sampling without replacement (A-Chao)
* improve Algorithm A-Chao with block-wise prefix sum
* correctly fill out_idxs
* implement weighted sampling with replacement
* small fix
* merge host-side code of weighted/uniform sampling
* enable unit tests for cuda weighted sampling
* move thrust/cub wrapper to the cmake file
* update docs accordingly
* fix linting
* fix linting
* fix unit test
* Bump external CUB/Thrust versions
* Fix code style and update description of algorithm design
* [Feature] GPU support weighted graph neighbor sampling
commit by pengqirong(OPPO)
* merge pengqirong's implementation
* revert the change to cub and thrust
* fix linting
* use DeviceSegmentedSort for better performance
* add more comments
* add necessary notes
* add necessary notes
* resolve some comments
* define THRUST_CUB_WRAPPED_NAMESPACE
* fix doc
Co-authored-by:
彭齐荣 <657017034@qq.com>
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