# This CMake config hopefully makes it easier to compile. # Ensure the CUDA Toolkit is available on your path. Then run: # For GCC: `cmake -B build . && cmake --build build` # For MSVC: `cmake -B build . && cmake --build build --config Release` # You can also use the following options # - BUILD_CUDA: Default ON, will build with CUDA # - NO_CUBLASLT: Default OFF, will skip building/linking CUBLASLT support # - CUDA_VERSION: The expected CUDA version, for sanity checking. The actual version # is whatever CMake finds on your path. # - COMPUTE_CAPABILITY: Which GPU Arch/Compute codes to provide to NVCC. # Separate by semicolons, i.e. `-DCOMPUTE_CAPABILITY=89;90` # Check your compute capability here: https://developer.nvidia.com/cuda-gpus # - PTXAS_VERBOSE: Pass the `-v` option to the PTX Assembler cmake_minimum_required(VERSION 3.18) project(bitsandbytes LANGUAGES C CXX) option(BUILD_CUDA "Build bitsandbytes with CUDA support" ON) option(NO_CUBLASLT "Disable CUBLAS" OFF) option(PTXAS_VERBOSE "Pass through -v flag to PTX Assembler" OFF) set(CPP_FILES csrc/common.cpp csrc/cpu_ops.cpp csrc/pythonInterface.c) list(APPEND CUDA_FILES csrc/ops.cu csrc/kernels.cu) list(APPEND SRC_FILES ${CPP_FILES}) message(STATUS "BUILD_CUDA := ${BUILD_CUDA}") message(STATUS "NO_CUBLASLT := ${NO_CUBLASLT}") set(BNB_OUTPUT_NAME "bitsandbytes") if(BUILD_CUDA) enable_language(CUDA) # This will fail if CUDA is not found # Convert the CUDA version from X.Y.z to XY. There's probably a shorter way of doing this string(REGEX MATCH "^[0-9]+.[0-9]+" _CUDA_VERSION_FIRST_TWO "${CMAKE_CUDA_COMPILER_VERSION}") string(REPLACE "." "" CUDA_VERSION_SHORT "${_CUDA_VERSION_FIRST_TWO}") # Expose a cache variable that the user can set to ensure the correct version of CUDA is found set(CUDA_VERSION "${CUDA_VERSION_SHORT}" CACHE STRING "Expected CUDA Version Shortcode") message(STATUS "CUDA Version: ${CUDA_VERSION_SHORT} (${CMAKE_CUDA_COMPILER_VERSION})") message(STATUS "CUDA Compiler: ${CMAKE_CUDA_COMPILER}") # It should match the discovered version if(NOT CUDA_VERSION STREQUAL "${CUDA_VERSION_SHORT}") message(FATAL_ERROR "You've specified CUDA version ${CUDA_VERSION} however the CUDA compiler found is ${CUDA_VERSION_SHORT}." " Ensure the desired CUDA compiler is the first one available on your PATH." ) endif() if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS "11.0") message(FATAL_ERROR "CUDA Version < 11 is not supported") elseif(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL "13.0") message(FATAL_ERROR "CUDA Version > 12 is not supported") endif() string(APPEND CMAKE_CUDA_FLAGS " --use_fast_math") if(PTXAS_VERBOSE) # Verbose? Outputs register usage information, and other things... string(APPEND CMAKE_CUDA_FLAGS " -Xptxas=-v") endif() foreach(capability ${CMAKE_CUDA_ARCHITECTURES_ALL}) # Most of the items here are like: `xx-real`, so we just extract the `xx` portion string(REGEX MATCH "[0-9]+" capability_id "${capability}") if(capability_id GREATER 0) list(APPEND POSSIBLE_CAPABILITIES ${capability_id}) endif() endforeach() # This can be changed via -D argument to CMake # By default all possible capabilities are compiled set(COMPUTE_CAPABILITY "${POSSIBLE_CAPABILITIES}" CACHE STRING "Compute Capabilities Targeted") message(STATUS "CUDA Capabilities Available: ${POSSIBLE_CAPABILITIES}") message(STATUS "CUDA Capabilities Selected: ${COMPUTE_CAPABILITY}") foreach(capability ${COMPUTE_CAPABILITY}) string(APPEND CMAKE_CUDA_FLAGS " -gencode arch=compute_${capability},code=sm_${capability}") endforeach() message(STATUS "CUDA NVCC Flags: ${CMAKE_CUDA_FLAGS}") list(APPEND SRC_FILES ${CUDA_FILES}) string(APPEND BNB_OUTPUT_NAME "_cuda${CUDA_VERSION_SHORT}") if(NO_CUBLASLT) string(APPEND BNB_OUTPUT_NAME "_nocublaslt") endif() else() message(STATUS "Building CPU Only") string(APPEND BNB_OUTPUT_NAME "_cpu") if(NO_CUBLASLT) message(WARNING "We're building in CPU only mode but NO_CUBLASLT is enabled. It will have no effect.") endif() endif() set_source_files_properties(${CPP_FILES} PROPERTIES LANGUAGE CXX) add_library(bitsandbytes SHARED ${SRC_FILES}) include_directories(${CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES}) target_include_directories(bitsandbytes PUBLIC csrc include) target_compile_features(bitsandbytes PUBLIC cxx_std_14) if(BUILD_CUDA) target_compile_definitions(bitsandbytes PUBLIC BUILD_CUDA) target_link_libraries(bitsandbytes PUBLIC cudart cublas cusparse) if(NO_CUBLASLT) target_compile_definitions(bitsandbytes PUBLIC NO_CUBLASLT) else() target_link_libraries(bitsandbytes PUBLIC cublasLt) endif() set_target_properties(bitsandbytes PROPERTIES CUDA_SEPARABLE_COMPILATION ON ) endif() if(WIN32) set_target_properties(bitsandbytes PROPERTIES PREFIX "lib") endif() set_target_properties(bitsandbytes PROPERTIES OUTPUT_NAME ${BNB_OUTPUT_NAME} # We have to use a generator expression to prevent MSVC Debug/Release subdirs being made RUNTIME_OUTPUT_DIRECTORY "$<1:${CMAKE_SOURCE_DIR}/bitsandbytes>" LIBRARY_OUTPUT_DIRECTORY "$<1:${CMAKE_SOURCE_DIR}/bitsandbytes>" POSITION_INDEPENDENT_CODE ON # The `-fPIC` commands for non-windows compilers WINDOWS_EXPORT_ALL_SYMBOLS ON # On Windows, export all c methods as DLL exports )