#pragma once #include "common.h" #include "Tensor.h" class DebugContext { public: DebugContext() { ctxs.insert(this); } DebugContext(const DebugContext &) = delete; DebugContext(DebugContext &&) = delete; ~DebugContext() { ctxs.erase(this); } std::map tensors; static inline thread_local std::set ctxs; };